Ejemplo n.º 1
0
 public void CharacterDeath(CharacterBase character)
 {
     savedCharacterSize -= 1;
     character.Death();
     if (savedCharacterSize == 1)
     {
         for (int i = 0; i < allCharacters.Count; i++)
         {
             allCharacters[i].GameStop();
             if (allCharacters[i].IsDeath)
             {
                 allCharacters.Remove(allCharacters[i]);
             }
         }
         sceneSingleton.NextSceneResult(allCharacters[0].BlockManName);
         Fader.FadeInBlack(2f, "Result");
     }
 }