Ejemplo n.º 1
0
    public void SetCharFace(Transform CharFace, int CHARKIND)
    {
        NrCharKindInfo charKindInfo = NrTSingleton <NrCharKindInfoManager> .Instance.GetCharKindInfo(CHARKIND);

        if (charKindInfo == null)
        {
            return;
        }
        CharChangeMainDlg.m_strBuilder.Remove(0, CharChangeMainDlg.m_strBuilder.Length);
        if (CHARKIND % 2 == 1)
        {
            CharChangeMainDlg.m_strBuilder.Append(string.Format("UI/CharSelect/{0}male{1}", charKindInfo.GetCHARKIND_INFO().CharTribe, NrTSingleton <UIDataManager> .Instance.AddFilePath));
        }
        else
        {
            CharChangeMainDlg.m_strBuilder.Append(string.Format("UI/CharSelect/{0}female{1}", charKindInfo.GetCHARKIND_INFO().CharTribe, NrTSingleton <UIDataManager> .Instance.AddFilePath));
        }
        Texture2D texture2D = ResourceCache.GetResource(CharChangeMainDlg.m_strBuilder.ToString()) as Texture2D;

        if (null == texture2D)
        {
            CharChangeMainDlg.RequestDownload(CharChangeMainDlg.m_strBuilder.ToString(), new PostProcPerItem(CharChangeMainDlg._OnImageProcessFace), CharFace.gameObject);
        }
        else
        {
            CharChangeMainDlg.SetCharFaceTexture(CharFace.gameObject, texture2D);
        }
    }
Ejemplo n.º 2
0
    public static Texture2D RequestDownload(string strAssetPath, PostProcPerItem callbackDelegate, object obj)
    {
        Texture2D texture2D = null;
        WWWItem   wWWItem   = Holder.TryGetOrCreateBundle(strAssetPath + Option.extAsset, null);

        if (wWWItem != null && (wWWItem.isCanceled || !wWWItem.canAccessAssetBundle))
        {
            wWWItem.SetItemType(ItemType.TEXTURE2D);
            wWWItem.SetCallback(callbackDelegate, obj);
            TsImmortal.bundleService.RequestDownloadCoroutine(wWWItem, DownGroup.RUNTIME, true);
        }
        if (!(wWWItem.mainAsset == null))
        {
            texture2D = (wWWItem.mainAsset as Texture2D);
            DrawTexture drawTexture = obj as DrawTexture;
            if (drawTexture != null)
            {
                CharChangeMainDlg.SetTexture(drawTexture, texture2D);
            }
            else
            {
                GameObject gameObject = obj as GameObject;
                if (gameObject != null)
                {
                    CharChangeMainDlg.SetCharFaceTexture(gameObject, texture2D);
                }
            }
        }
        return(texture2D);
    }
Ejemplo n.º 3
0
 public static void _OnImageProcessFace(IDownloadedItem wItem, object obj)
 {
     if (wItem != null && wItem.canAccessAssetBundle)
     {
         Texture2D  texture2D  = wItem.mainAsset as Texture2D;
         GameObject gameObject = obj as GameObject;
         if (gameObject != null)
         {
             CharChangeMainDlg.SetCharFaceTexture(gameObject, texture2D);
         }
     }
     if (wItem.mainAsset == null)
     {
         TsLog.LogWarning("wItem.mainAsset is null -> Path = {0}", new object[]
         {
             wItem.assetPath
         });
     }
 }