public void Apply(DecalSettingsDataContainer.DecalLayerData data) { Channel1.Apply(data.Channel1); Channel2.Apply(data.Channel2); Channel3.Apply(data.Channel3); Channel4.Apply(data.Channel4); }
public void EvaluateOutputRange(out Vector4 start, out Vector4 end) { var r = Channel1.EvaluateOutputRange(); var g = Channel2.EvaluateOutputRange(); var b = Channel3.EvaluateOutputRange(); var a = Channel4.EvaluateOutputRange(); start = new Vector4(r.x, g.x, b.x, a.x); end = new Vector4(r.y, g.y, b.y, a.y); }
public async void SetStation(Station _station) { Channel1.Clear(); Channel2.Clear(); Channel3.Clear(); Channel4.Clear(); await Task.Run(() => _dataSheet = ShowDB.Query(_station, _plotType)); // Channel 1 for (int i = 0; i < _dataSheet.Data[0].Count; i++) { Channel1.Add(new DataPoint(XFormat(i), _dataSheet.Data[0][i])); } // Channel 2 if (_dataSheet.Data.Length >= 2) { for (int i = 0; i < _dataSheet.Data[1].Count; i++) { Channel2.Add(new DataPoint(XFormat(i), _dataSheet.Data[1][i])); } } if (_station.DetectorConfiguration == DetectorConfiguration.MasterAndSlave) { // Channel 3 for (int i = 0; i < _dataSheet.Data[2].Count; i++) { Channel3.Add(new DataPoint(XFormat(i), _dataSheet.Data[2][i])); } // Channel 4 for (int i = 0; i < _dataSheet.Data[3].Count; i++) { Channel4.Add(new DataPoint(XFormat(i), _dataSheet.Data[3][i])); } } }
/// <summary> /// Returns the priority categories that are allowed for a given channel. /// </summary> /// <param name="channel"></param> /// <returns></returns> public int[] GetPrioritiesForChannel(int channel) { switch (channel % 4) { case 0: return(Channel4.Split(',').Select(n => int.Parse(n.Trim())).ToArray()); case 1: return(Channel1.Split(',').Select(n => int.Parse(n.Trim())).ToArray()); case 2: return(Channel2.Split(',').Select(n => int.Parse(n.Trim())).ToArray()); case 3: return(Channel3.Split(',').Select(n => int.Parse(n.Trim())).ToArray()); default: return(new int[] { }); } }
public YCbCr GetPixelAt(int x, int y) { return(new YCbCr((int)Channel1.GetPixel(x, y), (int)Channel2.GetPixel(x / SubSampling, y / SubSampling), (int)Channel3.GetPixel(x / SubSampling, y / SubSampling))); }
internal DecalSettingsDataContainer.DecalLayerData Get() { return(new DecalSettingsDataContainer.DecalLayerData(Channel1.Get(), Channel2.Get(), Channel3.Get(), Channel4.Get())); }