public void OldOrderCancelsReplace()
        {
            DomainObject[]           domainObjectEventSources = new DomainObject[] { _customer, _oldCustomerOfNewOrder, _oldOrder, _newOrder };
            DomainObjectCollection[] collectionEventSources   = new DomainObjectCollection[] { _customer.Orders, _oldCustomerOfNewOrder.Orders };

            SequenceEventReceiver eventReceiver =
                new SequenceEventReceiver(domainObjectEventSources, collectionEventSources, 1);

            int replaceIndex = _customer.Orders.IndexOf(_oldOrder);

            try
            {
                _customer.Orders[replaceIndex] = _newOrder;
                Assert.Fail("EventReceiverCancelException should be raised.");
            }
            catch (EventReceiverCancelException)
            {
                ChangeState[] expectedChangeStates = new ChangeState[]
                { new RelationChangeState(_oldOrder, "Remotion.Data.DomainObjects.UnitTests.TestDomain.Order.Customer", _customer, null, "1. Changing event of old order from old customer to null") };

                eventReceiver.Check(expectedChangeStates);

                Assert.That(_customer.State, Is.EqualTo(StateType.Unchanged));
                Assert.That(_oldCustomerOfNewOrder.State, Is.EqualTo(StateType.Unchanged));
                Assert.That(_oldOrder.State, Is.EqualTo(StateType.Unchanged));
                Assert.That(_newOrder.State, Is.EqualTo(StateType.Unchanged));

                Assert.That(_customer.Orders[replaceIndex], Is.SameAs(_oldOrder));
                Assert.That(_oldOrder.Customer, Is.SameAs(_customer));

                Assert.That(_oldCustomerOfNewOrder.Orders.ContainsObject(_newOrder), Is.True);
                Assert.That(_newOrder.Customer, Is.SameAs(_oldCustomerOfNewOrder));
            }
        }
Ejemplo n.º 2
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 public void setStart()
 {
     changeState = ChangeState.Start;
     time        = 0;
     alpha       = 255;
     mapLeft     = true;
 }
Ejemplo n.º 3
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        public void OrderCancelsChangeEvent()
        {
            DomainObject[]           domainObjectEventSources = new DomainObject[] { _oldCustomer, _newCustomer, _order1 };
            DomainObjectCollection[] collectionEventSources   = new DomainObjectCollection[] { _oldCustomer.Orders, _newCustomer.Orders };
            SequenceEventReceiver    eventReceiver            = new SequenceEventReceiver(domainObjectEventSources, collectionEventSources, 1);

            try
            {
                _newCustomer.Orders.Add(_order1);
                Assert.Fail("EventReceiverCancelException should be raised.");
            }
            catch (EventReceiverCancelException)
            {
                ChangeState[] expectedChangeStates = new ChangeState[]
                { new RelationChangeState(_order1, "Remotion.Data.DomainObjects.UnitTests.TestDomain.Order.Customer", _oldCustomer, _newCustomer, "1. Changing event of order from old to new customer") };

                eventReceiver.Check(expectedChangeStates);

                Assert.That(_order1.State, Is.EqualTo(StateType.Unchanged));
                Assert.That(_oldCustomer.State, Is.EqualTo(StateType.Unchanged));
                Assert.That(_newCustomer.State, Is.EqualTo(StateType.Unchanged));

                Assert.That(_order1.Customer, Is.SameAs(_oldCustomer));
                Assert.That(_oldCustomer.Orders[_order1.ID], Is.SameAs(_order1));
                Assert.That(_newCustomer.Orders[_order1.ID], Is.Null);
            }
        }
Ejemplo n.º 4
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        public LineDiff AddLine(ChangeState state, string text, int removedLineNumber, int addedLineNumber)
        {
            LineDiff line = new LineDiff(state, text, removedLineNumber, addedLineNumber);

            Lines.Add(line);
            return(line);
        }
Ejemplo n.º 5
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 public bool Equals(MeshInfo other)
 {
     return
         (MeshId.Equals(other.MeshId) &&
          ChangeState.Equals(other.ChangeState) &&
          PriorityHint.Equals(other.PriorityHint));
 }
Ejemplo n.º 6
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 public void SendChangeState()
 {
     if (IsEnabled)
     {
         ChangeState?.Invoke(this, EventArgs.Empty);
     }
 }
Ejemplo n.º 7
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        public override void Start(bool AtFirst)
        {
            try
            {
                if (AtFirst)
                {
                    LState.Reset();
                    FirstInit();
                }
                else
                {
                    ActiveOrdersInfo();
                }

                if (CStrategyPrices.StartUpdateTicker())
                {
                    LState.IsStartegyRun = true;
                    ChangeState?.Invoke(true, true, LParam.StrategyName);
                }
                else
                {
                    LState.IsStartegyRun = false;
                    ChangeState?.Invoke(true, false, LParam.StrategyName);
                }
                SaveData();
            }
            catch (Exception ex)
            {
                System.Media.SystemSounds.Beep.Play();
                Print("Error in start: " + ex.Message);
                ChangeState?.Invoke(true, false, LParam.StrategyName);
            }
        }
        public override void Start(bool AtFirst)
        {
            //if (LState.IsStartegyRun == true)
            //{
            //    Print("Стратегия уже запущена!", true);
            //    return;
            //}

            if (AtFirst)
            {
                LState.Reset();
            }

            if (CStrategyPrices.StartUpdateCandles())
            {
                LState.IsStartegyRun = true;
                ChangeState?.Invoke(true, true, LParam.StrategyName);
            }
            else
            {
                LState.IsStartegyRun = false;
                ChangeState?.Invoke(true, false, LParam.StrategyName);
            }
            SaveData();
        }
Ejemplo n.º 9
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 /// <summary>
 /// Maintains the state of the change.
 /// </summary>
 /// <param name="oldValue">The old value.</param>
 /// <param name="newValue">The new value.</param>
 private void MaintainChangeState(object oldValue, object newValue)
 {
     if (oldValue != newValue)
     {
         this.changeState = ChangeState.Modified;
     }
 }
Ejemplo n.º 10
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        protected virtual void OnChangeState(object sender, System.EventArgs e)
        {
            if (!firstInitial)
            {
                var selected = (MetroRadioButton)sender;
                var isInvoke = false;
                if (selected.Text == "To Do" && selected.Checked)
                {
                    _taskStateNames = TaskStateBaseNames.ToDo;
                    isInvoke        = true;
                }
                else if (selected.Text == "Doing" && selected.Checked)
                {
                    _taskStateNames = TaskStateBaseNames.Doing;
                    isInvoke        = true;
                }
                else if (selected.Text == "Done" && selected.Checked)
                {
                    _taskStateNames = TaskStateBaseNames.Done;
                    isInvoke        = true;
                }

                if (isInvoke)
                {
                    ChangeState?.Invoke(_taskStateNames, new ChangeStateEventArgs(TaskId));
                }
            }
            else
            {
                firstInitial = false;
            }
        }
Ejemplo n.º 11
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        public override void Start(bool AtFirst)
        {
            if (AtFirst)
            {
                LState.Reset();
            }
            else
            {
                ActiveOrdersInfo();
            }
            ErrorsCount = 0;
            InitLLStrategies();

            if (CStrategyPrices.StartUpdateTicker())
            {
                LState.IsStartegyRun = true;
                ChangeState?.Invoke(true, true, LParam.StrategyName);
            }
            else
            {
                LState.IsStartegyRun = false;
                ChangeState?.Invoke(true, false, LParam.StrategyName);
            }
            SaveData();
        }
Ejemplo n.º 12
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        /// <summary> Call this when you remove some characters of the tag area. Return true if need to be deleted. Can return a new tag to add. </summary>
        public bool ClearCharacters(int id, int length, out Tag otherTag)
        {
            otherTag = null;
            ChangeState state = Contains(id, length);

            switch (state)
            {
            case ChangeState.Before:
                return(false);

            case ChangeState.After:
                return(false);

            case ChangeState.Inside:
                if ((end - (id + length)) > 0)
                {
                    otherTag = new Tag(this, id + length, end);
                }
                end = id;
                break;

            case ChangeState.ContainsAll:
                return(true);

            case ChangeState.ContainsStart:
                start += id + length - start;
                break;

            case ChangeState.ContainsEnd:
                end -= end - id;
                break;
            }
            return(end - start <= 0);
        }
Ejemplo n.º 13
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        public override void ForceStop()
        {
            try
            {
                CStrategyPrices.StopUpdates();
                LState.IsStartegyRun = false;

                var ActiveOrdersE = new ActiveOrdersGridEventArgs()
                {
                    StrategyType = LParam.StrategyType,
                    StrategyName = LParam.StrategyName
                };
                ChangeActiveOrders?.Invoke(this, ActiveOrdersE);

                ClosePosition();
                LState.Reset();
                Stop();
            }
            catch (Exception ex)
            {
                System.Media.SystemSounds.Beep.Play();
                Print(String.Format("Ошибка при принудительной остановке стратегии: {0}", ex.Message), true);
                ChangeState?.Invoke(false, false, LParam.StrategyName);
            }
        }
Ejemplo n.º 14
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 public void SetStateRecursive(ChangeState newState)
 {
     foreach (TreeViewItem Node in this)
     {
         if (newState == ChangeState.CSUnselect)
         {
             Node.Selected = false;
         }
         else if (newState == ChangeState.CSClose)
         {
             if (Node.Items.Count > 0)
             {
                 Node.Open = false;
             }
         }
         else if (newState == ChangeState.CSSelect)
         {
             Node.Selected = true;
         }
         else if (newState == ChangeState.CSOpen)
         {
             if (Node.Items.Count > 0)
             {
                 Node.Open = true;
             }
         }
         Node.Items.SetStateRecursive(newState);
     }
 }
Ejemplo n.º 15
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 public void mapLoad(Vector2 loadedPos)
 {
     changeState = ChangeState.Start;
     time        = 0;
     alpha       = 255;
     mapLeft     = true;
     newPosition = loadedPos;
 }
Ejemplo n.º 16
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 internal static void FlDone()
 {
     FileDone++;
     EventFileDone?.Invoke(null, EventArgs.Empty);
     ChangeState?.Invoke(null, EventArgs.Empty);
     //SessionDone = 0;
     //SessionCount = 0;
 }
Ejemplo n.º 17
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 internal static void Done()
 {
     WorkIsDone?.Invoke(null, EventArgs.Empty);
     ChangeState?.Invoke(null, EventArgs.Empty);
     FileCount    = 0;
     FileDone     = 0;
     SessionCount = 0;
     SessionDone  = 0;
 }
Ejemplo n.º 18
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        public LineDiff(ChangeState state, string text, int removedLineNumber, int addedLineNumber)
        {
            Changed           = state;
            Text              = text;
            RemovedLineNumber = removedLineNumber;
            AddedLineNumber   = addedLineNumber;

            Id = removedLineNumber + "_" + addedLineNumber;
        }
Ejemplo n.º 19
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        public DetectorFocus()
        {
            _stateOut    = new OutState(this, this);
            _stateFirst  = new FirstState(this, this);
            _stateEquals = new EqualsState(this, this);
            _stateChange = new ChangeState(this, this);

            _stateCurrent = _stateOut;
        }
Ejemplo n.º 20
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 private Change(
     ChangeState changeState,
     TKey id,
     TValue value)
 {
     this.CurrentState = changeState;
     this.Id           = id;
     this.Value        = value;
 }
Ejemplo n.º 21
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 /// <summary>
 /// Indicates that the state has been saved, and sets HasUnsavedChanges to false if the user has not made intermediate changes to the state.
 /// </summary>
 /// <param name="preSaveState"></param>
 public void Saved(ChangeState preSaveState)
 {
     lock (this)
     {
         if (preSaveState.Counter == counter)
         {
             HasUnsavedChanges = false;
         }
     }
 }
Ejemplo n.º 22
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        public void LoadContext(Form formComponent, BindingSource bindingSource, EventHandler saveMethod)
        {
            if (_formChangeStates.Keys.Contains(formComponent.Name))
            {
                _formChangeStates.Remove(formComponent.Name);
            }

            ChangeState thisState = new ChangeState(formComponent, bindingSource, saveMethod);
            _formChangeStates.Add(formComponent.Name, thisState);
        }
Ejemplo n.º 23
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 public ObjectState(object entity, List <PropertyManager> props)
 {
     this.entity   = entity;
     this.propList = props;
     state         = ChangeState.Retrieved;
     if (entity is System.ComponentModel.INotifyPropertyChanged)
     {
         System.ComponentModel.INotifyPropertyChanged i = (System.ComponentModel.INotifyPropertyChanged)entity;
         i.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(i_PropertyChanged);
     }
 }
Ejemplo n.º 24
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 public void AddEntry(T key, ChangeState function)
 {
     if (enterDel.ContainsKey(key))
     {
         enterDel[key] = function;
     }
     else
     {
         enterDel.Add(key, function);
     }
 }
Ejemplo n.º 25
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 public void AddExit(T key, ChangeState function)
 {
     if (exitDel.ContainsKey(key))
     {
         exitDel[key] = function;
     }
     else
     {
         exitDel.Add(key, function);
     }
 }
Ejemplo n.º 26
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        } //3 Oben 4 unten 5 rechts 6 links

        public void changePosition(ref Vector2 posi)
        {
            if (changeState != ChangeState.Start)
            {
                posi = newPosition;
            }
            else
            {
                changeState = ChangeState.Leave;
            }
        }
Ejemplo n.º 27
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    public void Descend()
    {
        _state = ChangeState.Descending;
        _t = 0;
        _from = transform.position;
        _to = transform.position - Vector3.up * 10;

        _colorFrom = GetComponent<Renderer>().material.color;
        _colorTo = Color.black;

        Level.CurrentLevel.AddPromise(_tilePromise = new Promise());
    }
Ejemplo n.º 28
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    void Ascend()
    {
        _state = ChangeState.Ascending;
        _t = 0;
        _to = Grid.CoordToPosition(_tile.Coordinate) + (_tile.Elevation * Vector3.up);
        _from = transform.position;

        _colorFrom = GetComponent<Renderer>().material.color;
        _colorTo = Color.white;

        Level.CurrentLevel.AddPromise(_tilePromise = new Promise());
    }
Ejemplo n.º 29
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        public void i_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
        {
            PropertyManager pm = (from p in propList where p.HasChanged == false && p.PropertyName == e.PropertyName select p).FirstOrDefault();

            if (pm != null)
            {
                pm.HasChanged = true;
                if (state == ChangeState.Retrieved)
                {
                    state = ChangeState.Updated;
                }
            }
        }
Ejemplo n.º 30
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        public void Update(ChangeState state)
        {
            switch (state)
            {
            case ChangeState.Changed:
                this.Change();
                break;

            case ChangeState.Removed:
                this.Remove();
                break;
            }
        }
        protected void Page_Load(object sender, EventArgs e)
        {
            if (!IsMasterUser)
            {
                HandleSecurityException();
            }

            _ManagePoliticiansPanel =
                Master.FindMainContentControl("ManagePoliticiansPanel") as ManagePoliticiansPanel;
            if (_ManagePoliticiansPanel != null)
            {
                _ManagePoliticiansPanel.Mode         = ManagePoliticiansPanel.DataMode.AddPoliticians;
                _ManagePoliticiansPanel.PageFeedback = FeedbackAddCandidates;
            }

            if (!IsPostBack)
            {
                const string title = "Update Politicians";
                Title        = title;
                H1.InnerHtml = title;

                SetSubHeading();

                if (AdminPageLevel != AdminPageLevel.State && AdminPageLevel != AdminPageLevel.President)
                {
                    UpdateControls.Visible = false;
                }

                if (AdminPageLevel == AdminPageLevel.Unknown)
                {
                    NoJurisdiction.CreateStateLinks("/admin/UpdatePoliticians.aspx?state={StateCode}");
                    NoJurisdiction.ShowHeadOptional(false);
                    NoJurisdiction.Visible = true;
                }
                else
                {
                    ChangeState.Items.Clear();
                    ChangeState.Items.Add(new ListItem {
                        Text = "All States", Value = "US"
                    });
                    foreach (var stateCode in StateCache.All51StateCodes)
                    {
                        ChangeState.Items.Add(new ListItem {
                            Text =
                                $"{stateCode} - {StateCache.GetStateName(stateCode)}", Value = stateCode
                        });
                    }
                    ChangeState.SetValue(QueryState);
                }
            }
        }
Ejemplo n.º 32
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    private void Update()
    {
        if (ChangeFlg)
        {
            switch (State)
            {
            case ChangeState.SELECTING:
                Cursor.lockState = CursorLockMode.None;
                break;

            case ChangeState.PREVCHANGING:
                Cursor.lockState = CursorLockMode.Locked;
                if (NowStage.localPosition.x < 1855)
                {
                    NowStage.localPosition += new Vector3(35f, 0f, 0f);
                }
                if (NowStage.localPosition.x >= 1855)
                {
                    State = ChangeState.WAITING;
                }
                break;

            case ChangeState.WAITING:
                // 時間まで静止
                if (count >= 0.5f)
                {
                    count = 0;
                    State = ChangeState.NEXTCHANGING;
                }
                count += Time.deltaTime;
                break;

            case ChangeState.NEXTCHANGING:
                if (SubStage.localPosition.x > 0)
                {
                    SubStage.localPosition += new Vector3(-35f, 0f, 0f);
                }
                if (SubStage.localPosition.x <= 0)
                {
                    // ステージ関係の入れ替え
                    RectTransform w;
                    w        = NowStage;
                    NowStage = SubStage;
                    SubStage = w;

                    State = ChangeState.SELECTING;
                }
                break;
            }
        }
    }
Ejemplo n.º 33
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        public GutterIconDescriptor GetGutterIconDescriptor(ChangeState state)
        {
            GutterIconDescriptor descriptor = null;

            try
            {
                descriptor = descriptors?[state];
            }
            catch (Exception)
            {
            }

            return(descriptor);
        }
Ejemplo n.º 34
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 void Awake()
 {
     _prev = SeeState.Hidden;
     _state = ChangeState.None;
     _ascended = false;
 }
Ejemplo n.º 35
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 /// <summary>
 /// Initializes a new instance of the <see cref="PersistChangesEntry"/> class.
 /// </summary>
 /// <param name="modifiedEntity">The modified entity.</param>
 /// <param name="changeState">The change state.</param>
 /// <param name="flattenedEntityGraph">The flattened entity graph.</param>
 public PersistChangesEntry(object modifiedEntity, ChangeState changeState, IEnumerable<object> flattenedEntityGraph)
 {
     this.ModifiedEntity = modifiedEntity;
     this.ChangeState = changeState;
     this.FlattenedEntityGraph = flattenedEntityGraph;
 }
Ejemplo n.º 36
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        //-----------------------------------------------------------------------------
        // changeItemState
        //-----------------------------------------------------------------------------
        /// <summary>
        /// Change a dictionary definition's state.  This routine is used to determine if
        /// the dictionary item can be deleted.  It may also be used to force the
        /// definition to be deleted - once the database has determined that the
        /// definition is not in use anywhere.  This should only be used for
        /// element definitions and attribute definitions definitions.
        /// </summary>
        /// <param name="dictType">
        /// Type of dictionary definition whose state is being changed.
        /// </param>
        /// <param name="uiDictNumber">
        /// Number of element or attribute definition whose state
        /// is to be changed
        /// </param>
        /// <param name="eStateToChangeTo">
        /// State the definition is to be changed to.
        /// </param>
        public void changeItemState(
			ReservedElmTag	dictType,
			uint				uiDictNumber,
			ChangeState		eStateToChangeTo)
        {
            RCODE		rc;
            string	sState = "";

            switch (eStateToChangeTo)
            {
                case ChangeState.STATE_CHECKING:
                    sState = "checking";
                    break;
                case ChangeState.STATE_PURGE:
                    sState = "purge";
                    break;
                case ChangeState.STATE_ACTIVE:
                    sState = "active";
                    break;
                default:
                    throw new XFlaimException( RCODE.NE_XFLM_INVALID_PARM);
            }

            if ((rc = xflaim_Db_changeItemState( m_pDb,
                                dictType, uiDictNumber, sState)) != 0)
            {
                throw new XFlaimException(rc);
            }
        }
Ejemplo n.º 37
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 protected override void initialize()
 {
     this._state = ChangeState.Enable;
     this._cap = EnableCap.AutoNormal;
 }
Ejemplo n.º 38
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    void Light()
    {
        _state = ChangeState.Lighting;

        _from = transform.position;
        _to = transform.position;

        _colorFrom = GetComponent<Renderer>().material.color;
        _colorTo = Color.white;
        _t = 0;
    }
Ejemplo n.º 39
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 public void SetStateRecursive(ChangeState newState)
 {
     foreach (TreeViewItem Node in this)
      {
     if (newState == ChangeState.CSUnselect)
     {
        Node.Selected = false;
     }
     else if (newState == ChangeState.CSClose)
     {
        if (Node.Items.Count > 0)
        {
           Node.Open = false;
        }
     }
     else if (newState == ChangeState.CSSelect)
     {
        Node.Selected = true;
     }
     else if (newState == ChangeState.CSOpen)
     {
        if (Node.Items.Count > 0)
        {
           Node.Open = true;
        }
     }
     Node.Items.SetStateRecursive(newState);
      }
 }
Ejemplo n.º 40
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    public void FadeOut()
    {
        Material mat = GetComponent<Renderer>().material;

        _prevSrcBlend = mat.GetInt("_SrcBlend");
        _prevDstBlend = mat.GetInt("_DstBlend");
        _prevZWrite = mat.GetInt("_ZWrite");
        _prevRenderQueue = mat.renderQueue;

        mat.SetFloat("_Mode", 2);
        mat.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.SrcAlpha);
        mat.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.OneMinusSrcAlpha);
        mat.SetInt("_ZWrite", 0);
        mat.DisableKeyword("_ALPHATEST_ON");
        mat.EnableKeyword("_ALPHABLEND_ON");
        mat.DisableKeyword("_ALPHAPREMULTIPLY_ON");
        mat.renderQueue = 3000;

        _state = ChangeState.FadingOut;

        _isFadedOut = true;
        _colorFrom = GetComponent<Renderer>().material.color;
        _colorTo = new Color(_colorFrom.r, _colorFrom.g, _colorFrom.b, 0.5f);
        _t = 0;

        GetComponent<Collider>().enabled = false;
    }
Ejemplo n.º 41
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    public void FadeIn()
    {
        if (!_isFadedOut)
        {
            return;
        }

        _state = ChangeState.FadingIn;
        GetComponent<Collider>().enabled = true;

        _colorFrom = GetComponent<Renderer>().material.color;
        _colorTo = new Color(_colorFrom.r, _colorFrom.g, _colorFrom.b, 1f);
        _t = 0;
    }
Ejemplo n.º 42
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    public void Update()
    {
        if (_t < 0) return;

        switch (_state)
        {
            case ChangeState.None:
                break;
            case ChangeState.Descending:
            case ChangeState.Ascending:
                transform.position = Vector3.Lerp(_from, _to, _t);
                GetComponent<Renderer>().material.color = Color.Lerp(_colorFrom, _colorTo, _t);
                break;
            case ChangeState.Shading:
            case ChangeState.Lighting:
            case ChangeState.FadingIn:
            case ChangeState.FadingOut:
                GetComponent<Renderer>().material.color = Color.Lerp(_colorFrom, _colorTo, _t);
                GetComponent<Renderer>().material.color = Color.Lerp(_colorFrom, _colorTo, _t);
                break;
        }

        _t += Time.deltaTime * 1.5f;

        if (_t < 1) return;

        transform.position = _to;
        _t = -1;

        switch (_state)
        {
            case ChangeState.Descending:
                _tilePromise.Fulfill();
                _tilePromise = null;
                break;

            case ChangeState.Ascending:
                _ascended = true;
                GetComponent<Collider>().enabled = true;
                Level.CurrentLevel.Reveal(_tile.Coordinate);
                _tilePromise.Fulfill();
                _tilePromise = null;
                break;

            case ChangeState.FadingIn:
                Material mat = GetComponent<Renderer>().material;

                mat.SetFloat("_Mode", 0);
                mat.SetInt("_SrcBlend", _prevSrcBlend);
                mat.SetInt("_DstBlend", _prevDstBlend);
                mat.SetInt("_ZWrite", _prevZWrite);
                mat.EnableKeyword("_ALPHATEST_ON");
                mat.DisableKeyword("_ALPHABLEND_ON");
                mat.EnableKeyword("_ALPHAPREMULTIPLY_ON");
                mat.renderQueue = _prevRenderQueue;

                break;
        }

        _state = ChangeState.None;
    }
 public EditChangeHistoryRecord(ChangeState changeState, Account.Account changedBy)
 {
     ChangeState = changeState;
     ChangedBy = changedBy;
     ChangedAt = DateTime.Now;
 }
Ejemplo n.º 44
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    void Shade()
    {
        _state = ChangeState.Shading;

        _from = transform.position;
        _to = transform.position;

        _colorFrom = GetComponent<Renderer>().material.color;
        _colorTo = Color.gray;
        _t = 0;
    }