Ejemplo n.º 1
0
        public void SendChangeLightRadiusRequest(float radius)
        {
            var msg = new ChangeLightRadiusMsg();

            msg.EntityId = m_light.EntityId;
            msg.Radius   = radius;

            Sync.Layer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request);
        }
Ejemplo n.º 2
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        static void ChangeLightRadiusRequest(ref ChangeLightRadiusMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;

            MyEntities.TryGetEntityById(msg.EntityId, out entity);
            if (entity is MyLightingBlock)
            {
                Sync.Layer.SendMessageToAllAndSelf(ref msg, MyTransportMessageEnum.Success);
            }
        }
Ejemplo n.º 3
0
        static void ChangeLightRadiusSuccess(ref ChangeLightRadiusMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;

            MyEntities.TryGetEntityById(msg.EntityId, out entity);
            var light = entity as MyLightingBlock;

            if (light != null)
            {
                light.Radius = msg.Radius;
            }
        }
Ejemplo n.º 4
0
 static void ChangeLightRadiusSuccess(ref ChangeLightRadiusMsg msg, MyNetworkClient sender)
 {
     MyEntity entity;
     MyEntities.TryGetEntityById(msg.EntityId, out entity);
     var light = entity as MyLightingBlock;
     if (light != null)
     {
         light.Radius = msg.Radius;
     }
 }
Ejemplo n.º 5
0
 static void ChangeLightRadiusRequest(ref ChangeLightRadiusMsg msg, MyNetworkClient sender)
 {
     MyEntity entity;
     MyEntities.TryGetEntityById(msg.EntityId, out entity);
     if (entity is MyLightingBlock)
     {
         Sync.Layer.SendMessageToAllAndSelf(ref msg, MyTransportMessageEnum.Success);
     }
 }
Ejemplo n.º 6
0
        public void SendChangeLightRadiusRequest(float radius)
        {
            var msg = new ChangeLightRadiusMsg();

            msg.EntityId = m_light.EntityId;
            msg.Radius = radius;

            Sync.Layer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request);
        }