public void UpdateInfo()
    {
        ChallengeInformationText[] cits = FindObjectsOfType <ChallengeInformationText>();
        ChallengeGenerator         cg   = FindObjectOfType <ChallengeGenerator>();

        foreach (var cit in cits)
        {
            ChallengeInformation info = cg.GetChallengeInfo(cit.gameObject.name);

            if (info.Completed)
            {
                cit.tick.enabled = true;
            }
        }
    }
Ejemplo n.º 2
0
 public void SetChallengeInfo(string name)
 {
     challengeInfo = challengeGenerator.GetChallengeInfo(name);
 }