static int _m_GetNumUsersByLBID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); CentralServer.Match.BattleStaging __cl_gen_to_be_invoked = (CentralServer.Match.BattleStaging)translator.FastGetCSObj(L, 1); { uint lid = LuaAPI.xlua_touint(L, 2); uint bid = LuaAPI.xlua_touint(L, 3); int __cl_gen_ret = __cl_gen_to_be_invoked.GetNumUsersByLBID(lid, bid); LuaAPI.xlua_pushinteger(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { CentralServer.Match.BattleStaging __cl_gen_ret = new CentralServer.Match.BattleStaging(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to CentralServer.Match.BattleStaging constructor!")); }
static int _m_ListALLLIDToBID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); CentralServer.Match.BattleStaging __cl_gen_to_be_invoked = (CentralServer.Match.BattleStaging)translator.FastGetCSObj(L, 1); { string __cl_gen_ret = __cl_gen_to_be_invoked.ListALLLIDToBID( ); LuaAPI.lua_pushstring(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_OnBattleDestory(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); CentralServer.Match.BattleStaging __cl_gen_to_be_invoked = (CentralServer.Match.BattleStaging)translator.FastGetCSObj(L, 1); { uint lid = LuaAPI.xlua_touint(L, 2); uint bid = LuaAPI.xlua_touint(L, 3); __cl_gen_to_be_invoked.OnBattleDestory(lid, bid); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetUser(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); CentralServer.Match.BattleStaging __cl_gen_to_be_invoked = (CentralServer.Match.BattleStaging)translator.FastGetCSObj(L, 1); { ulong bsgcNID = LuaAPI.lua_touint64(L, 2); CentralServer.User.CSUser __cl_gen_ret = __cl_gen_to_be_invoked.GetUser(bsgcNID); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }