private int _GetOffsetOfCellData_ObstacleDistance() { var tempObj = new CellData(); CellData *ptr = &tempObj; var filedPtr = &(ptr->ObstacleDistance); return((int)((long)filedPtr - (long)ptr)); }
private int _GetOffsetOfCellData_Index() { var tempObj = new CellData(); CellData *ptr = &tempObj; var filedPtr = &(ptr->Index); return((int)((long)filedPtr - (long)ptr)); }
private int _GetOffsetOfCellData_Separation() { var tempObj = new CellData(); CellData *ptr = &tempObj; var filedPtr = &(ptr->Separation); return((int)((long)filedPtr - (long)ptr)); }