Ejemplo n.º 1
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 public TargetSpellData(string champion, string name, SpellSlot slot, SpellType type, CcType cc, float range,
                        float delay, float speed)
 {
     ChampionName = champion;
     Name         = name;
     Spellslot    = slot;
     Type         = type;
     CcType       = cc;
     Range        = range;
     Speed        = speed;
     Delay        = delay;
 }
Ejemplo n.º 2
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 public TargetSpellData(string champion, string name, SpellSlot slot, SpellType type, CcType cc, float range,
                        float delay, float speed, bool dangerous = false, bool stealth = false, bool wait = false)
 {
     ChampionName = champion;
     Name         = name;
     Spellslot    = slot;
     Type         = type;
     CcType       = cc;
     Range        = range;
     Speed        = speed;
     Delay        = delay;
     Dangerous    = dangerous;
     Stealth      = stealth;
     Wait         = wait;
 }
 public TargetSpellData(string champion, string name, SpellSlot slot, SpellType type, CcType cc, float range,
     float delay, float speed)
 {
     ChampionName = champion;
     Name = name;
     Spellslot = slot;
     Type = type;
     CcType = cc;
     Range = range;
     Speed = speed;
     Delay = delay;
 }
Ejemplo n.º 4
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 public TargetSpellData(string champion, string name, SpellSlot slot, SpellType type, CcType cc, float range,
     int delay, int speed, bool dangerous = false, bool stealth = false, bool wait = false)
 {
     ChampionName = champion;
     Name = name;
     Spellslot = slot;
     Type = type;
     CcType = cc;
     Range = range;
     Speed = speed;
     Delay = delay;
     Dangerous = dangerous;
     Stealth = stealth;
     Wait = wait;
 }