Ejemplo n.º 1
0
 // toss cat
 public void TossCat()
 {
     if (heldCat != null)
     {
         heldCat.ResetBoredom();
         DestroyImmediate(joint);
         // not actually height, but proportional to it
         float tossHeight = Random.Range(0, maxTossSpeed);
         playSound(sounds[2]);
         spawnerComponent.LaunchCat(heldCat, new Vector3(1, tossHeight, 0));
         heldCat.BelongsToPlayer = true; // start checking if the cat is out of bounds
         heldCat.Activate();
         heldCat = null;
     }
 }