static void Main(string[] args) { TrinityConfig.CurrentRunningMode = RunningMode.Embedded; CastCell Jennifer = new CastCell("Jennifer Aniston", 43); CastCell Courteney = new CastCell("Courteney Cox", 43); CastCell Lisa = new CastCell("Lisa Kudrow", 43); CastCell Matt = new CastCell("Matt Le Blanc", 43); CastCell Matthew = new CastCell("Matthew Perry", 43); CastCell David = new CastCell("David Schwimmer", 43); CharacterCell Rachel = new CharacterCell("Rachel Green", 0); CharacterCell Monica = new CharacterCell("Monica Geller", 0); CharacterCell Phoebe = new CharacterCell("Phoebe Buffay", 0); CharacterCell Joey = new CharacterCell("Joey Tribbiani", 1); CharacterCell Chandler = new CharacterCell("Chandler Bing", 1); CharacterCell Ross = new CharacterCell("Ross Geller", 1); CastCell[] Casts = new CastCell[] { Jennifer, Courteney, Lisa, Matt, Matthew, David }; CharacterCell[] Characters = new CharacterCell[] { Rachel, Monica, Phoebe, Joey, Chandler, Ross }; int cell_id = 0; for (int i = 0; i < Casts.Length; i++) { Global.LocalStorage.SaveCastCell(cell_id++, Casts[i]); } for (int i = 0; i < Characters.Length; i++) { Global.LocalStorage.SaveCharacterCell(cell_id++, Characters[i]); } //FriendsRelation friends_relation = new FriendsRelation( // new List<long>( // ); }