Ejemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     localCasperData = GlobalControl.Instance.savedCasperData;
     localPlayerData = GlobalControl.Instance.savedPlayerData;
     Casper.Instance.GetComponentInChildren <Light>().intensity = 0;
     EnableFire = true;
 }
Ejemplo n.º 2
0
 public void ResetCasper(bool isAlive)
 {
     if (!isAlive)
     {
         savedCasperData = new CasperData();
         Casper.Instance.localCasperData = savedCasperData;
         GameObject.Find("ItemPanel").GetComponent <Image>().sprite = null;
         Casper.Instance.changeHealth(savedCasperData.MaxHealth);
     }
     Casper.Instance.transform.position = Vector3.zero;
     Camera.main.transform.position     = new Vector3(0, 0, -10);
     Casper.Instance.gameObject.SetActive(true);
 }