public static int CaselConvert(CaselType casel) { switch (casel) { case (CaselType.niente): return(0); case (CaselType.breakable): return(1); case (CaselType.unbreakable): return(2); case (CaselType.battery): return(3); case (CaselType.dynamite): return(4); case (CaselType.dynBreakable): return(5); case (CaselType.goal): return(6); default: return(9); } }
public void ChangeCasel(CaselType type) { Dictionary <CaselType, SolidColorBrush> colors = new Dictionary <CaselType, SolidColorBrush>(); colors.Add(CaselType.breakable, Brushes.Gray); colors.Add(CaselType.unbreakable, Brushes.Black); colors.Add(CaselType.battery, Brushes.Green); colors.Add(CaselType.dynamite, Brushes.Red); colors.Add(CaselType.dynBreakable, Brushes.Yellow); colors.Add(CaselType.goal, Brushes.Orange); colors.Add(CaselType.niente, Brushes.White); Casel = type; Background = colors[type]; }