private void Start() { _track = FindObjectOfType <TrackController>(); _cart = FindObjectOfType <CartMovement>(); audio = GetComponent <AudioSource>(); startingPos = transform.parent.transform.position; CurrentHealth = MaxHealth; }
private void Start() { instance = this; m_cart = GameObject.FindGameObjectWithTag("Cart"); m_cm = m_cart.GetComponent <CartMovement>(); m_pb = GameObject.FindGameObjectWithTag("Game").GetComponent <PathBuilder>(); RestartGame(); }
private void Start() { photonView = GetComponent <PhotonView>(); m_playerStats = gameObject.GetComponent <PlayerStats>(); m_playerTorch = gameObject.GetComponent <PlayerTorch>(); m_goldManager = gameObject.GetComponent <GoldManager>(); hintText = GameObject.FindGameObjectWithTag("HintTextUI").GetComponent <Text>(); m_gameManager = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameManager>(); m_cartMovement = GameObject.FindGameObjectWithTag("Cart").GetComponent <CartMovement>(); m_pathBuilder = GameObject.FindGameObjectWithTag("Game").GetComponent <PathBuilder>(); hintText.text = ""; }
private void Update() { if (startTime != 0 && Time.time > startTime + delay) { GameManager.GM.cartCamera.GetComponent <CameraLook>().pan = true; CartMovement cartMovement = GameManager.GM.cart.GetComponent <CartMovement>(); if (choice == Choices.Left) { cartMovement.route.AddRange(left); } if (choice == Choices.Right) { cartMovement.route.AddRange(right); } GameManager.GM.choiceDisplay.SetActive(false); startTime = 0; } }