Ejemplo n.º 1
0
            public override bool Run()
            {
                Counter parent = base.Target.Parent as Counter;

                if (parent == null)
                {
                    return(false);
                }
                if (!SurfaceUtil.RouteToObjectOnSurface(parent, base.Actor, base.Target))
                {
                    return(false);
                }
                base.StandardEntry();
                HotBeverageMachine.Cup actor = GlobalFunctions.CreateObject("CoffeeCup", base.Target.Parent.Position, base.Target.Level, Vector3.UnitZ) as HotBeverageMachine.Cup;
                try
                {
                    actor.AddToUseList(base.Actor);
                    actor.Contents = (base.InteractionDefinition as Definition).Drink;
                    actor.SetHiddenFlags(HiddenFlags.Model);
                    HotBeverageMachine.EnterStateMachine(this);
                    base.SetActor("coffeeCup", actor);
                    base.BeginCommodityUpdates();
                    base.AnimateSim("Make One Drink");
                    base.EndCommodityUpdates(true);
                    CarrySystem.VerifyAnimationParent(actor, base.Actor);
                }
                finally
                {
                    actor.RemoveFromUseList(base.Actor);
                }

                //pay for drink
                CommonMethods.PayForCoffee(base.Actor, base.Target.LotCurrent);

                CarrySystem.EnterWhileHolding(base.Actor, actor);
                actor.PushDrinkAsContinuation(base.Actor);
                if (parent.IsCleanable)
                {
                    parent.Cleanable.DirtyInc(base.Actor);
                }
                base.mCurrentStateMachine.Dispose();
                actor.StartEffects();
                base.StandardExit();
                return(true);
            }
Ejemplo n.º 2
0
            public override bool Run()
            {
                Counter parent = base.Target.Parent as Counter;

                if (parent == null)
                {
                    return(false);
                }
                if (!SurfaceUtil.RouteToObjectOnSurface(parent, base.Actor, base.Target))
                {
                    return(false);
                }
                base.StandardEntry();

                this.Cup = this.MakeCup() as HotBeverageMachine.Cup;
                this.Cup.SetHiddenFlags(HiddenFlags.Model);

                this.BarTray = GlobalFunctions.CreateObject("barTray", (base.Target.Parent ?? base.Target).Position, base.Target.Level, Vector3.UnitZ) as BarTray;
                this.BarTray.SetHiddenFlags(HiddenFlags.Model);
                this.BarTray.AddInteraction(CallForCoffee.Singleton);

                base.Target.mLastCreatedTrayOfDrinksId = this.BarTray.ObjectId;
                HotBeverageMachine.EnterStateMachine(this);
                base.AddOneShotScriptEventHandler(100, new SacsEventHandler(this.FillTray));
                base.SetActor("coffeeCup", this.Cup);
                base.SetActor("barTray", this.BarTray);
                base.BeginCommodityUpdates();
                base.AnimateSim("Make Many Drinks");
                base.EndCommodityUpdates(true);
                base.StandardExit();
                CarrySystem.VerifyAnimationParent(this.BarTray, base.Actor);
                CarrySystem.EnterWhileHolding(base.Actor, this.BarTray);
                CarrySystem.PutDown(base.Actor, SurfaceType.Normal, true);
                //if ((!base.Autonomous || !base.Actor.HasBuffsToPreventSleepiness()) && CarrySystem.PickUp(base.Actor, this.Cup))
                //{
                //    this.Cup.PushDrinkAsContinuation(base.Actor);
                //}
                base.mCurrentStateMachine.Dispose();
                this.Cup.StartEffects();
                if (parent.IsCleanable)
                {
                    parent.Cleanable.DirtyInc(base.Actor);
                }
                return(true);
            }
Ejemplo n.º 3
0
        public override bool InRabbitHole()
        {
            string msg = "HaveAlienBabyHosptial:InRabbitHole" + "\n";

            try
            {
                while (!Actor.WaitForExitReason(Sim.kWaitForExitReasonDefaultTime, ExitReason.CanceledByScript))
                {
                    if (BabyShouldBeBorn)
                    {
                        break;
                    }
                }

                msg += "A";

                if (!BabyShouldBeBorn && Actor.HasExitReason(ExitReason.CanceledByScript))
                {
                    return(false);
                }

                msg += "B";

                Pregnancy pregnancy    = Actor.SimDescription.Pregnancy;
                bool      isSelectable = Actor.IsSelectable;
                Sims3.Gameplay.Gameflow.Singleton.DisableSave(this, "Gameplay/ActorSystems/Pregnancy:DisableSave");
                mNewborns = new PregnancyProxy(pregnancy).CreateNewborns(Pregnancy.HaveBabyHospital.kBonusMoodPointsForHospitalBirth, isSelectable, false);

                msg += "C";

                Actor.SimDescription.SetPregnancy(0f);
                List <Sim> simFollowers = SimFollowers;
                new PregnancyProxy(pregnancy).PregnancyComplete(mNewborns, simFollowers);

                /*
                 * if (mNewborns.Count == 4)
                 * {
                 *  Actor.BuffManager.RemoveElement(BuffNames.ItsABoy);
                 *  Actor.BuffManager.AddElement(CommonPregnancy.sItsQuadruplets, Origin.FromNewBaby);
                 * }
                 */

                msg += "D";

                Simulator.Sleep(0u);
                //SpeedTrap.Sleep(0x0);

                List <Sim> list2 = new List <Sim>();
                list2.Add(Actor);

                if (simFollowers != null)
                {
                    foreach (Sim sim in simFollowers)
                    {
                        if (sim.SimDescription.TeenOrAbove && sim.GetObjectInRightHand() == null)
                        {
                            list2.Add(sim);
                        }
                    }
                }

                msg += "E";

                if (mNewborns.Count <= list2.Count)
                {
                    for (int i = 0; i < mNewborns.Count; i++)
                    {
                        Sim     target  = list2[i];
                        Posture posture = target.Posture;
                        target.Posture = null;
                        Sim actor = mNewborns[i];
                        InteractionInstance entry = Pregnancy.PregnancyPlaceholderInteraction.Singleton.CreateInstance(target, actor,
                                                                                                                       new InteractionPriority(InteractionPriorityLevel.Zero), false, false);
                        actor.InteractionQueue.Add(entry);

                        while (actor.CurrentInteraction != entry && actor.InteractionQueue.HasInteraction(entry))
                        {
                            Simulator.Sleep(0u);
                            //SpeedTrap.Sleep();
                        }

                        try
                        {
                            ChildUtils.CarryChild(target, actor, false);
                        }
                        catch (Exception e)
                        {
                            Logger.WriteExceptionLog(e, this, "HaveAlienBabyHospital.Run() Error - CarryChild()");
                        }

                        target.Posture = posture;
                        AddFollower(mNewborns[i]);
                    }
                }
                else
                {
                    BabyBasket basket = GlobalFunctions.CreateObject("BabyBasket", Vector3.OutOfWorld, 0, Vector3.UnitZ) as BabyBasket;
                    basket.AddBabiesToBasket(mNewborns);
                    CarrySystem.EnterWhileHolding(Actor, basket);
                    CarrySystem.VerifyAnimationParent(basket, Actor);
                }

                msg += "F";

                if (Actor.IsSelectable)
                {
                    OccultImaginaryFriend.DeliverDollToHousehold(mNewborns);
                }

                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Logger.WriteExceptionLog(e, this, "HaveAlienBabyHospital.Run() Error");
                return(false);
            }
        }
Ejemplo n.º 4
0
        public override bool InRabbitHole()
        {
            string msg = "HaveAlienBabyHospital.InRabbitHole" + Common.NewLine;

            bool result;

            try
            {
                while (!Actor.WaitForExitReason(Sim.kWaitForExitReasonDefaultTime, ExitReason.CanceledByScript) && !BabyShouldBeBorn)
                {
                }

                msg += "A";

                if (!BabyShouldBeBorn && Actor.HasExitReason(ExitReason.CanceledByScript))
                {
                    result = false;
                }
                else
                {
                    msg += "B";

                    AlienPregnancyProxy pregnancy = new AlienPregnancyProxy(Actor.SimDescription.Pregnancy);

                    if (Actor.IsSelectable)
                    {
                        Sims3.Gameplay.Gameflow.Singleton.DisableSave(this, "Gameplay/ActorSystems/Pregnancy:DisableSave");
                    }

                    mNewborns = pregnancy.CreateNewborns(Pregnancy.HaveBabyHospital.kBonusMoodPointsForHospitalBirth, Actor.IsSelectable, false);

                    for (int i = 0; i < mNewborns.Count; i++)
                    {
                        Relationship.Get(Actor, mNewborns[i], true).LTR.ForceChangeState(LongTermRelationshipTypes.Friend);
                    }

                    msg += "C";

                    Actor.SimDescription.SetPregnancy(0f);
                    List <Sim> followers = SimFollowers;
                    pregnancy.PregnancyComplete(mNewborns, followers);

                    msg += "D";

                    SpeedTrap.Sleep(0u);
                    List <Sim> list2 = new List <Sim>();
                    list2.Add(Actor);

                    if (followers != null)
                    {
                        foreach (Sim sim in followers)
                        {
                            if (sim.SimDescription.TeenOrAbove && sim.GetObjectInRightHand() == null)
                            {
                                list2.Add(sim);
                            }
                        }
                    }

                    msg += "E";

                    if (mNewborns.Count <= list2.Count)
                    {
                        for (int i = 0; i < mNewborns.Count; i++)
                        {
                            Sim     target  = list2[i];
                            Posture posture = target.Posture;
                            target.Posture = null;
                            Sim actor = mNewborns[i];
                            InteractionInstance entry = Pregnancy.PregnancyPlaceholderInteraction.Singleton.CreateInstance(target, actor,
                                                                                                                           new InteractionPriority(InteractionPriorityLevel.Zero), false, false);
                            actor.InteractionQueue.Add(entry);

                            while (actor.CurrentInteraction != entry && actor.InteractionQueue.HasInteraction(entry))
                            {
                                SpeedTrap.Sleep();
                            }

                            try
                            {
                                ChildUtils.CarryChild(target, actor, false);
                            }
                            catch (Exception e)
                            {
                                Common.Exception(actor, target, e);
                            }

                            target.Posture = posture;
                            AddFollower(mNewborns[i]);
                        }
                    }
                    else
                    {
                        BabyBasket basket = GlobalFunctions.CreateObject("BabyBasket", Vector3.OutOfWorld, 0, Vector3.UnitZ) as BabyBasket;
                        basket.AddBabiesToBasket(mNewborns);
                        CarrySystem.EnterWhileHolding(Actor, basket);
                        CarrySystem.VerifyAnimationParent(basket, Actor);
                    }

                    msg += "F";

                    if (Actor.IsSelectable)
                    {
                        OccultImaginaryFriend.DeliverDollToHousehold(mNewborns);
                    }

                    result = true;
                }
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, msg, e);
                result = false;
            }

            Common.DebugNotify(msg);

            return(result);
        }
Ejemplo n.º 5
0
        public override bool InRabbitHole()
        {
            string msg = "HaveBabyHospitalEx:InRabbitHole" + Common.NewLine;

            try
            {
                while (!Actor.WaitForExitReason(Sim.kWaitForExitReasonDefaultTime, ExitReason.CanceledByScript))
                {
                    if (BabyShouldBeBorn && (((mDad == null) || !(mDad.CurrentInteraction is Pregnancy.GoToHospital)) || ((SimFollowers != null) && SimFollowers.Contains(mDad))))
                    {
                        break;
                    }
                }

                msg += "A";

                if (!BabyShouldBeBorn && Actor.HasExitReason(ExitReason.CanceledByScript))
                {
                    return(false);
                }

                msg += "B";

                Pregnancy pregnancy = Actor.SimDescription.Pregnancy;
                if (pregnancy != null)
                {
                    // Custom
                    HaveBabyHomeEx.EnsureForeignFather(pregnancy);
                }

                bool isSelectable = Actor.IsSelectable;
                //if (isSelectable)
                //{
                Sims3.Gameplay.Gameflow.Singleton.DisableSave(this, "Gameplay/ActorSystems/Pregnancy:DisableSave");
                //mNewborns = CreateNewborns(new HaveBabyHomeEx.PregnancyProxy(pregnancy), kBonusMoodPointsForHospitalBirth, isSelectable, false);
                mNewborns = new Proxies.PregnancyProxy(pregnancy).CreateNewborns(kBonusMoodPointsForHospitalBirth, isSelectable, false);
                // }
                // else
                // {
                //   try
                // {
                //   Simulator.YieldingDisabled = true;
                //mNewborns = CreateNewborns(new HaveBabyHomeEx.PregnancyProxy(pregnancy), kBonusMoodPointsForHospitalBirth, isSelectable, false); - was commented
                // mNewborns = new Proxies.PregnancyProxy(pregnancy).CreateNewborns(kBonusMoodPointsForHospitalBirth, isSelectable, false);
                // }
                //// finally
                // {
                //     Simulator.YieldingDisabled = false;
                // }
                // }

                msg += "C";

                Sim dad = Actor.SimDescription.Pregnancy.mDad;

                Actor.SimDescription.SetPregnancy(0f);
                List <Sim> simFollowers = SimFollowers;
                Actor.SimDescription.Pregnancy.PregnancyComplete(mNewborns, simFollowers);

                if (mNewborns.Count == 4)
                {
                    Actor.BuffManager.RemoveElement(BuffNames.ItsABoy);
                    Actor.BuffManager.AddElement(CommonPregnancy.sItsQuadruplets, Origin.FromNewBaby);

                    if (dad != null)
                    {
                        dad.BuffManager.RemoveElement(BuffNames.ItsABoy);
                        dad.BuffManager.AddElement(CommonPregnancy.sItsQuadruplets, Origin.FromNewBaby);
                    }
                }

                msg += "D";

                SpeedTrap.Sleep(0x0);

                List <Sim> list2 = new List <Sim>();
                list2.Add(Actor);

                if (simFollowers != null)
                {
                    foreach (Sim sim in simFollowers)
                    {
                        if (sim.SimDescription.TeenOrAbove && (sim.GetObjectInRightHand() == null))
                        {
                            list2.Add(sim);
                        }
                    }
                }

                msg += "E";

                if (mNewborns.Count <= list2.Count)
                {
                    for (int i = 0x0; i < mNewborns.Count; i++)
                    {
                        Sim     target  = list2[i];
                        Posture posture = target.Posture;
                        target.Posture = null;
                        Sim actor = mNewborns[i];
                        InteractionInstance entry = Pregnancy.PregnancyPlaceholderInteraction.Singleton.CreateInstance(target, actor, new InteractionPriority(InteractionPriorityLevel.Zero), false, false);
                        actor.InteractionQueue.Add(entry);

                        while ((actor.CurrentInteraction != entry) && actor.InteractionQueue.HasInteraction(entry))
                        {
                            SpeedTrap.Sleep();
                        }

                        try
                        {
                            ChildUtils.CarryChild(target, actor, false);
                        }
                        catch (Exception e)
                        {
                            Common.Exception(actor, target, e);
                        }

                        target.Posture = posture;
                        AddFollower(mNewborns[i]);
                    }
                }
                else
                {
                    BabyBasket basket = GlobalFunctions.CreateObject("BabyBasket", Vector3.OutOfWorld, 0x0, Vector3.UnitZ) as BabyBasket;
                    basket.AddBabiesToBasket(mNewborns);
                    CarrySystem.EnterWhileHolding(Actor, basket);
                    CarrySystem.VerifyAnimationParent(basket, Actor);
                }

                msg += "F";

                if (Actor.IsSelectable)
                {
                    OccultImaginaryFriend.DeliverDollToHousehold(mNewborns);
                }
                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, msg, e);
                return(false);
            }
        }