Ejemplo n.º 1
0
 private void Upgrade()
 {
     if (giveToPlayer)
     {
         giveToPlayer   = false;
         carryCondition = CarryCondition.AddIfNotCarrying;
     }
 }
Ejemplo n.º 2
0
        public override void ShowGUI(List <ActionParameter> parameters)
        {
            Upgrade();

            selectType = (InventorySelectType)EditorGUILayout.EnumPopup("Select type:", selectType);
            if (selectType == InventorySelectType.DeselectActive)
            {
                AfterRunningOption();
                return;
            }

            if (!inventoryManager)
            {
                inventoryManager = AdvGame.GetReferences().inventoryManager;
            }
            if (!settingsManager)
            {
                settingsManager = AdvGame.GetReferences().settingsManager;
            }

            if (inventoryManager)
            {
                // Create a string List of the field's names (for the PopUp box)
                List <string> labelList = new List <string>();

                int i = 0;
                if (parameterID == -1)
                {
                    invNumber = -1;
                }

                if (inventoryManager.items.Count > 0)
                {
                    foreach (InvItem _item in inventoryManager.items)
                    {
                        labelList.Add(_item.label);

                        // If an item has been removed, make sure selected variable is still valid
                        if (_item.id == invID)
                        {
                            invNumber = i;
                        }

                        i++;
                    }

                    if (invNumber == -1)
                    {
                        if (invID > 0)
                        {
                            LogWarning("Previously chosen item no longer exists!");
                        }
                        invNumber = 0;
                        invID     = 0;
                    }

                    parameterID = Action.ChooseParameterGUI("Inventory item:", parameters, parameterID, ParameterType.InventoryItem);
                    if (parameterID >= 0)
                    {
                        invNumber = Mathf.Min(invNumber, inventoryManager.items.Count - 1);
                        invID     = -1;
                    }
                    else
                    {
                        invNumber = EditorGUILayout.Popup("Inventory item:", invNumber, labelList.ToArray());
                        invID     = inventoryManager.items[invNumber].id;
                    }

                    //giveToPlayer = EditorGUILayout.Toggle ("Add if not held?", giveToPlayer);
                    carryCondition = (CarryCondition)EditorGUILayout.EnumPopup("Carry condition:", carryCondition);

                    if (settingsManager && settingsManager.CanGiveItems())
                    {
                        selectItemMode = (SelectItemMode)EditorGUILayout.EnumPopup("Select item mode:", selectItemMode);
                    }
                }
                else
                {
                    EditorGUILayout.HelpBox("No inventory items exist!", MessageType.Info);
                    invID     = -1;
                    invNumber = -1;
                }
            }
            AfterRunningOption();
        }