public bool isListAdd;//追加するとき // Start is called before the first frame update void Start() { putTheCardScript = GetComponent <PutTheCard>(); playerPosition = GetComponent <SelectPlace>(); cardsPosition = GetComponent <CollCreate>(); cardsDate = GetComponent <CardsDate>(); counttop = GetComponent <CountTop>(); objList = GetComponent <ObjList>(); }
bool isLiftObj; //オブジェクトを選択しているとわかりやすいように持ち上げて表示するとき // Use this for initialization void Start() { master = GameObject.Find("MasterCube"); selectMode = master.GetComponent <SelectPlace>(); cardsDate = GetComponent <CardsDate>(); cards = master.GetComponent <CollCreate>(); initPosition = transform.position; isLiftObj = false; }