public override bool GetIsPlayableFromHand(CardManager cardManager, RoomManager roomManager, out CardSelectionBehaviour.SelectionError selectionError)
        {
            int selectedRoom = roomManager.GetSelectedRoom();
            var capInfo      = roomManager.GetRoom(selectedRoom).GetCapacityInfo(Team.Type.Monsters);

            if (capInfo.max >= capInfo.count + GetParamInt())
            {
                selectionError = CardSelectionBehaviour.SelectionError.None;
                return(true);
            }
            selectionError = CardSelectionBehaviour.SelectionError.Unplayable;
            return(false);
        }
Ejemplo n.º 2
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        public override bool GetIsPlayableFromHand(CardManager cardManager, RoomManager roomManager, out CardSelectionBehaviour.SelectionError selectionError)
        {
            int selectedRoom = roomManager.GetSelectedRoom();

            if (roomManager.GetRoom(selectedRoom) == roomManager.GetPyreRoom())
            {
                selectionError = CardSelectionBehaviour.SelectionError.None;
                return(true);
            }
            selectionError = CardSelectionBehaviour.SelectionError.Unplayable;
            return(false);
        }