public void DiscardEquipSlot() { Debug.Log("Equip Discard"); var card = Equips.RemoveCardAtSlot(1); if (card != null) { Deck.AddCardToBottom(card); } RedrawAll(); }
public void DiscardHandSlot(int slot) { Debug.Log($"Hand Discard ({slot})"); if (SelectedHandSlot == slot) { DeselectAll(); } var card = Hand.RemoveCardAtSlot(slot); if (card != null) { Deck.AddCardToBottom(card); } RedrawAll(); }
public void DiscardCombineSlot(int slot) { Debug.Log($"Combine Discard ({slot})"); var card = Combines.RemoveCardAtSlot(slot); if (card != null) { Deck.AddCardToBottom(card); } RedrawAll(); }