private bool ShouldExecute(CardExecutor exec, ClientCard card, ExecutorType type, int desc = -1) { if (card.Id != 0 && type == ExecutorType.Activate) { if (_activatedCards.ContainsKey(card.Id) && _activatedCards[card.Id] >= 9) { return(false); } if (!Executor.OnPreActivate(card)) { return(false); } } Executor.SetCard(type, card, desc); bool result = card != null && exec.Type == type && (exec.CardId == -1 || exec.CardId == card.Id) && (exec.Func == null || exec.Func()); if (card.Id != 0 && type == ExecutorType.Activate && result) { int count = card.IsDisabled() ? 3 : 1; if (!_activatedCards.ContainsKey(card.Id)) { _activatedCards.Add(card.Id, count); } else { _activatedCards[card.Id] += count; } } return(result); }
private bool ShouldExecute(CardExecutor exec, ClientCard card, ExecutorType type, long desc = -1) { Executor.SetCard(type, card, desc); return(card != null && exec.Type == type && (exec.CardId == -1 || exec.CardId == card.Id) && (exec.Func == null || exec.Func())); }
private bool ShouldExecute(CardExecutor exec, ClientCard card, ExecutorType type, int desc = -1) { Executor.SetCard(type, card, desc); if (card != null && exec.Type == type && (exec.CardId == -1 || exec.CardId == card.Id) && (exec.Func == null || exec.Func())) { return(true); } return(false); }
private bool ShouldExecute(CardExecutor exec, ClientCard card, ExecutorType type, int desc = -1) { Executor.SetCard(type, card, desc); if (card != null && exec.Type == type && (exec.CardId == -1 || exec.CardId == card.Id) && (exec.Func == null || exec.Func())) return true; return false; }