Ejemplo n.º 1
0
    public CarUpdate Update(float t, float h, float carAngle)
    {
        currentOrientation = carAngle;

        /*if (Mathf.Abs(h) < lastHAbs) {
         *  this.wheelsOrientation = currentOrientation;
         * } else {*/
        wheelsOrientation = -h * maxWheelsOrientation;
        //}

        lastHAbs = Mathf.Abs(h);

        float vertical_gap = (t * velocity.magnitude) * -Mathf.Sin(wheelsOrientation);
        //velocity = new Vector3(Mathf.Min(velocity.x - Mathf.Abs(vertical_gap), baseSpeed) , Mathf.Max(0, velocity.y - Mathf.Abs(vertical_gap)), velocity.z);

        //Solving SAS Triangle
        float b      = velocity.magnitude;
        float c      = width;
        float angleA = (Mathf.PI / 2 + (Mathf.PI / 2 - Mathf.Abs(wheelsOrientation)) - Mathf.Abs(currentOrientation));
        float a      = Mathf.Sqrt(b * b + c * c - 2 * b * c * Mathf.Cos(angleA));
        float angleB = Mathf.Sign(-h) * Mathf.Asin(b * Mathf.Sin(angleA) / a);

        Vector3 deltaPosition = new Vector3(vertical_gap, 0, 0);

        CarUpdate carUpdate = new CarUpdate(angleB * Mathf.Rad2Deg, wheelsOrientation * Mathf.Rad2Deg, deltaPosition);

        return(carUpdate);
    }
Ejemplo n.º 2
0
 public IActionResult Update(CarUpdate model)
 {
     if (!ModelState.IsValid)
     {
         return(BadRequest());
     }
     _carService.Update(model, User.Claims);
     return(Ok());
 }
Ejemplo n.º 3
0
 public void CarUpdate(CarUpdate request)
 {
     using (SqlConnection con = new SqlConnection("Server=den1.mssql5.gear.host;Database=carstest;User Id=carstest;Password=Hy19Ks!-Kom3"))
     {
         con.Open();
         SqlCommand cmd = con.CreateCommand();
         cmd.CommandText = "cars_update";
         cmd.CommandType = System.Data.CommandType.StoredProcedure;
         cmd.Parameters.AddWithValue("@Id", request.Id);
         cmd.Parameters.AddWithValue("@Make", request.Make);
         cmd.Parameters.AddWithValue("@Model", request.Model);
         cmd.Parameters.AddWithValue("@Year", request.Year);
         cmd.Parameters.AddWithValue("@Color", request.Color);
         cmd.ExecuteNonQuery();
     }
 }
Ejemplo n.º 4
0
        public HttpResponseMessage CarUpdate(int Id, CarUpdate updateRequest)
        {
            CarsService carsService = new CarsService();

            if (updateRequest == null)
            {
                ModelState.AddModelError("", "missing model");
            }
            else if (Id != updateRequest.Id)
            {
                ModelState.AddModelError("Id", "id does not match URL");
            }

            if (!ModelState.IsValid)
            {
                return(Request.CreateErrorResponse(HttpStatusCode.BadRequest, ModelState));
            }

            carsService.CarUpdate(updateRequest);
            return(Request.CreateResponse(HttpStatusCode.OK));
        }
Ejemplo n.º 5
0
        public void Update(CarUpdate model, IEnumerable <Claim> claims)
        {
            var entity = _dbContext.Cars.SingleOrDefault(m => m.Id == model.Id);

            if (entity == null)
            {
                throw new NotFoundException(nameof(Car), model.Id);
            }

            if (!_authorizationService.AllowModifyEntity(claims, entity.UserId))
            {
                throw new NotAuthorizedException();
            }

            entity.CarMakeId        = model.CarMakeId;
            entity.Country          = model.Country;
            entity.CarModelId       = model.CarModelId;
            entity.Price            = model.Price;
            entity.DateOfProduction = model.DateOfProduction;

            _dbContext.Cars.Update(entity);
            _dbContext.SaveChanges();
        }
Ejemplo n.º 6
0
    public void GetCarUpdate(string name)
    {
        string filePath = "Assets/carUpdate.json";

        if (File.Exists(filePath))
        {
            // Read the json from the file into a string
            string dataAsJson = File.ReadAllText(filePath);
            // Pass the json to JsonUtility, and tell it to create a GameData object from it
            CarUpdate loadedData = JsonUtility.FromJson <CarUpdate>(dataAsJson);

            // TODO:
            // 1.) Compare queues
            // 2.) If different, adjust sim car queue and position
            Debug.Log(loadedData.actionQueue);
            GameObject vehicle = GameObject.Find(name);
            if (vehicle != null)
            {
                car = (Vehicle)vehicle.GetComponent("Vehicle");
                int simQueueLen = car.GetCurrPathLength() - car.GetCurr(); // Path is full length, minus nodes we reached
                if (simQueueLen != loadedData.actionQueue.Length)
                {
                    // Simulation is behind
                    if (simQueueLen > loadedData.actionQueue.Length)
                    {
                    }
                    else
                    {
                    }
                }
            }
        }
        else
        {
            Debug.LogError("Cannot load game data!");
        }
    }
Ejemplo n.º 7
0
 // PUT api/values/5
 [HttpPut("{id}")] 
 public bool Put(int id, [FromBody] CarUpdate value) 

 {
     
                      if (_lstCars.Select(x => x.ID == id).Count() != 1)
     {
         
                             return(false);
     }
     
 Car newCar = new Car(id, value); 
 Car oldCar = _lstCars.Where(x => x.ID == id).ElementAt(0); 
 oldCar.Make = newCar.Make; 
 oldCar.Model = newCar.Model; 
 oldCar.Year = newCar.Year; 
 oldCar.Color = newCar.Color; 
                   return(true); 

 }
Ejemplo n.º 8
0
 // POST api/values
 [HttpPost] 
 public int Post([FromBody] CarUpdate value) 

 {
     
 Car newCar = new Car(_lstCars.Count() + 1, value); 
 _lstCars.Add(newCar); 
                  return(newCar.ID); 

 }