/*public void Start(){ * Debug.Log ( * PlayerPrefs.GetString ("Which_GameMode") + " : " + * PlayerPrefs.GetInt ("HowManyPlayers") + " : " + * PlayerPrefs.GetString ("Player_0_Car") + " : " + * PlayerPrefs.GetString ("Player_1_Car") + " : " + * PlayerPrefs.GetString ("Player_2_Car") + " : " + * PlayerPrefs.GetString ("Player_3_Car")); * * }*/ // --> Init the Main menu when you came back from the track selection public void BackFromTrackSelection() { // GameObject obj_CheckCarSelection = GameObject.Find("CheckCarSelection"); GameObject Obj_Reference = GameObject.Find("ObjectsReference"); Debug.Log(Obj_Reference); if (PlayerPrefs.GetString("Which_GameMode") == "Arcade" || PlayerPrefs.GetString("Which_GameMode") == "Championship") // ARcade mode is selected { if (Obj_Reference.GetComponent <objRef_MainMenu>().showMoreThan4Cars) { if (PlayerPrefs.GetInt("HowManyPlayers") == 1) { if (J2) { J2.SetActive(false); } if (J3) { J3.SetActive(false); } if (J4) { J4.SetActive(false); } } else if (PlayerPrefs.GetInt("HowManyPlayers") == 2) { if (J2) { J2.SetActive(true); } if (J3) { J3.SetActive(false); } if (J4) { J4.SetActive(false); } if (Obj_Reference) { Obj_Reference.GetComponent <objRef_MainMenu>().J4Plus_J2_Camera3D.SetActive(false); } } MCR_ActivateMoreThan4Cars(); } else { if (J2) { J2.SetActive(true); } if (J3) { J3.SetActive(true); } if (J4) { J4.SetActive(true); } } } else if (PlayerPrefs.GetString("Which_GameMode") == "TimeTrial") // Time Trial is selected { if (J2) { J2.SetActive(false); } if (J3) { J3.SetActive(false); } if (J4) { J4.SetActive(false); } if (Obj_Reference) { Obj_Reference.GetComponent <objRef_MainMenu>().carSelection_J4Plus.SetActive(false); } } if (PlayerPrefs.GetInt("HowManyPlayers") == 1) // Button solo on Page Hub Menu { if (button_Trial) { button_Trial.SetActive(true); } if (TextPlayer2) { TextPlayer2.text = "CPU"; } if (Buttons_Choose_Car) { Buttons_Choose_Car.SetActive(false); } } else if (PlayerPrefs.GetInt("HowManyPlayers") == 2) // Button Versus on Page Hub Menu { if (button_Trial) { button_Trial.SetActive(false); } if (TextPlayer2) { TextPlayer2.text = "P2"; } if (Buttons_Choose_Car) { Buttons_Choose_Car.SetActive(true); } MCR_ActivateMoreThan4Cars(); } if (carSelection) { carSelection.initCarSelectionFromTrackSelection(); } }
/*public void Start(){ * Debug.Log ( * PlayerPrefs.GetString ("Which_GameMode") + " : " + * PlayerPrefs.GetInt ("HowManyPlayers") + " : " + * PlayerPrefs.GetString ("Player_0_Car") + " : " + * PlayerPrefs.GetString ("Player_1_Car") + " : " + * PlayerPrefs.GetString ("Player_2_Car") + " : " + * PlayerPrefs.GetString ("Player_3_Car")); * * }*/ // --> Init the Main menu when you came back from the track selection public void BackFromTrackSelection() { if (PlayerPrefs.GetString("Which_GameMode") == "Arcade") // ARcade mode is selected { if (J2) { J2.SetActive(true); } if (J3) { J3.SetActive(true); } if (J4) { J4.SetActive(true); } } else if (PlayerPrefs.GetString("Which_GameMode") == "TimeTrial") // Time Trial is selected { if (J2) { J2.SetActive(false); } if (J3) { J3.SetActive(false); } if (J4) { J4.SetActive(false); } } if (PlayerPrefs.GetInt("HowManyPlayers") == 1) // Button solo on Page Hub Menu { if (button_Trial) { button_Trial.SetActive(true); } if (TextPlayer2) { TextPlayer2.text = "CPU"; } if (Buttons_Choose_Car) { Buttons_Choose_Car.SetActive(false); } } else if (PlayerPrefs.GetInt("HowManyPlayers") == 2) // Button Versus on Page Hub Menu { if (button_Trial) { button_Trial.SetActive(false); } if (TextPlayer2) { TextPlayer2.text = "P2"; } if (Buttons_Choose_Car) { Buttons_Choose_Car.SetActive(true); } } if (carSelection) { carSelection.initCarSelectionFromTrackSelection(); } }