static void usage(Capturer capturer)
        {
            Console.WriteLine("Usage : CaptureScreenCSharp.exe <outfilename> [left] [top] [width] [height] [fps] [v-codec] [a-codec] [audioline]\n");
            Console.WriteLine("[left, top, width, height] is the rectangle to be captured");
            Console.WriteLine("[v-codec] is the index of the video codec in the list to use.");
            Console.WriteLine("[a-codec] is the index of the audio codec in the list to use.");
            Console.WriteLine("[audioline] is the index of the audio line in the list to capture from");
            Console.WriteLine("If either codec is unspecified, it defaults to 'Microsoft Video 1' and 'GSM 6.10'");
            Console.WriteLine("If audioline is unspecified, it uses the microphone");
            Console.WriteLine("To capture the currently playing output, select the stereo, mono or wave mix");

            Console.WriteLine("Installed Video Codecs (Note : Not all of them may work)");

            for (int i = 0; i < capturer.VideoCodecsCount; i++)
            {
                string name = capturer.GetVideoCodecName(i);
                Console.WriteLine(string.Format("    {0}. {1}", i, name));
            }

            Console.WriteLine("\nInstalled Audio Codecs (Note : Not all of them may work)");
            for (int i = 0; i < capturer.AudioCodecsCount; i++)
            {
                string name = capturer.GetAudioCodecName(i);
                Console.WriteLine(string.Format("    {0}. {1}", i, name));
            }

            Console.WriteLine("\nAudio input lines");
            for (int i = 0; i < capturer.CurrentAudioDeviceLineCount; i++)
            {
                string name = capturer.GetCurrentAudioDeviceLineName(i);
                Console.WriteLine(string.Format("    {0}. {1}", i, name));
            }
        }
Ejemplo n.º 2
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        private void cmbAudioDevices_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (_tempCapturer.AudioDeviceCount == 0)
            {
                return;
            }

            _tempCapturer.CurrentAudioDeviceName = cmbAudioDevices.SelectedItem.ToString();

            cmbAudioLines.Items.Clear();

            for (int i = 0; i < _tempCapturer.CurrentAudioDeviceLineCount; i++)
            {
                string line = _tempCapturer.GetCurrentAudioDeviceLineName(i);
                cmbAudioLines.Items.Add(line);
            }

            for (int i = 0; i < cmbAudioLines.Items.Count; i++)
            {
                if (cmbAudioLines.Items[i].ToString() == Program.Cfg.AudioLine)
                {
                    cmbAudioLines.SelectedIndex = i;
                    break;
                }
            }

            if (cmbAudioLines.SelectedIndex == -1)
            {
                for (int j = 0; j < cmbAudioLines.Items.Count; j++)
                {
                    string tmpS = cmbAudioLines.Items[j].ToString().ToUpper();
                    if (tmpS.IndexOf("MIC") > -1)
                    {
                        cmbAudioLines.SelectedIndex = j;
                    }
                }
            }

            if (cmbAudioLines.SelectedIndex == -1)
            {
                cmbAudioLines.SelectedItem = _tempCapturer.CurrentAudioDeviceLineName;
                Program.Cfg.AudioLine      = _tempCapturer.CurrentAudioDeviceLineName;
            }
        }
Ejemplo n.º 3
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        private void cmbAudioDevices_SelectedIndexChanged(object sender, EventArgs e)
        {
            capturer.CurrentAudioDeviceName = cmbAudioDevices.SelectedItem.ToString();

            cmbAudioLines.Items.Clear();

            // Get list of available audio lines of current audio device
            for (int i = 0; i < capturer.CurrentAudioDeviceLineCount; i++)
            {
                string line = capturer.GetCurrentAudioDeviceLineName(i);
                cmbAudioLines.Items.Add(line);
            }

            // Select current audio line
            if (cmbAudioLines.Items.Count > 0)
            {
                cmbAudioLines.SelectedIndex = capturer.CurrentAudioDeviceLine;
            }
        }