Ejemplo n.º 1
0
 void handleCapture(CaptureableObjectBehaviour capture)
 {
     if (capture.IsCapturing)
     {
         capture.TickCapture();
     }
     else
     {
         capture.InitiailizeCapture();
     }
 }
Ejemplo n.º 2
0
 protected override void SetReferences()
 {
     base.SetReferences();
     capture = GetComponent <CaptureableObjectBehaviour>();
     capture.SubscribeToCaptureProgress(UpdateCaptureProgress);
 }
Ejemplo n.º 3
0
 protected override void SetReferences()
 {
     base.SetReferences();
     node    = GetComponent <Node>();
     capture = GetComponent <CaptureableObjectBehaviour>();
 }
Ejemplo n.º 4
0
 protected override void SetReferences()
 {
     capture = GetComponent <CaptureableObjectBehaviour>();
 }
Ejemplo n.º 5
0
 bool isCaptureable(GameObject hitObject, out CaptureableObjectBehaviour capture)
 {
     return((capture = hitObject.GetComponent <CaptureableObjectBehaviour>()) != null);
 }