// Start is called before the first frame update void Start() { captureZone = GameObject.FindGameObjectWithTag("Capture Zone").GetComponent <CaptureZoneController>(); gameUI = GameObject.FindGameObjectWithTag("HUD").GetComponent <InGameUIController>(); playStats = GameObject.FindGameObjectWithTag("PlayerStats").GetComponent <PlayerStats>(); if (gameUI) { gameUI.objective1Text.text = objective1; } }
// Start is called before the first frame update void Start() { tutHUD = GameObject.FindGameObjectWithTag("TutHUD").GetComponent <TutorialHUDController>(); tutObjectiveC = GameObject.FindGameObjectWithTag("Objectives").GetComponent <TutorialObjectiveScript>(); zone = GameObject.FindGameObjectWithTag("Capture Zone").GetComponent <CaptureZoneController>(); }