private bool onCaptchaSolutionAccepted(CaptchaServiceEvents.CaptchaSolutionAccepted evt)
 {
     UnityEngine.Object.Destroy(base.gameObject);
     return(false);
 }
Ejemplo n.º 2
0
 private bool onCaptchaSolutionAccepted(CaptchaServiceEvents.CaptchaSolutionAccepted evt)
 {
     Finish();
     return(false);
 }