private void FindCanvas() { if (canvas == null) { canvas = CanvasUtils.FindCanvas(); canvasRectTransform = canvas.GetComponent <RectTransform>(); } }
// Update is called once per frame void LateUpdate() { Vector3 pos0 = p0.anchoredPosition; Vector3 pos1 = p1.anchoredPosition; RectTransform drawRectTrans = this.gameObject.GetComponent <RectTransform>(); CanvasUtils.DrawLine(pos0, pos1, drawRectTrans, thickness); }
public RectTransform CreateDebugPoint(RectTransform parent = null) { if (parent == null) { parent = CanvasUtils.FindCanvas().GetComponent <RectTransform>(); } RectTransform debugPoint = GameObject.Instantiate(debugPositionIndicatorPrefab, parent); debugPoints.Add(debugPoint); return(debugPoint); }
void Start() { rectTransform = GetComponent <RectTransform>(); singSceneController = FindObjectOfType <SingSceneController>(); // Get the canvas width. Canvas canvas = CanvasUtils.FindCanvas(); RectTransform canvasRectTransform = canvas.GetComponent <RectTransform>(); canvasWidth = canvasRectTransform.rect.width; }
public void Update() { InfoText.text = ""; if (!PerformMenu.Active || !CanvasUtils.ElementContainsScreenPosition(PerformMenu.GetComponent <RectTransform>(), Input.mousePosition)) { if (Input.GetMouseButton(1)) { PerformMenu.Deactivate(); if (Input.GetMouseButtonDown(1)) { lastMouseDragPos = Input.mousePosition; } else { Vector3 diff = (lastMouseDragPos - Input.mousePosition) / 50f; Camera.main.transform.position += diff; lastMouseDragPos = Input.mousePosition; } } if (controllers.ContainsKey(CurrentFlow)) { controllers[CurrentFlow].HandleInput(); } } Vector2 pos = BoardUtils.ScreenToBoardPosition(Input.mousePosition); if (!BoardUtils.IsInsideBoard(pos)) { return; } BattleObject obj = GameData.CurrentBattle.Board.GetObjectAt(pos); if (obj != null) { InfoText.text = obj.Description; } if (Input.GetKeyDown(KeyCode.Escape) && PerformMenu.Active) { PerformMenu.Deactivate(); } if (controllers.ContainsKey(CurrentFlow)) { controllers[CurrentFlow].Update(); } }
public void CreateShowFpsInstance() { if (showFpsInstance != null) { return; } showFpsInstance = Instantiate(showFpsPrefab, CanvasUtils.FindCanvas().GetComponent <RectTransform>()); // Move to front showFpsInstance.transform.SetAsLastSibling(); showFpsInstance.transform.position = new Vector3(20, 20, 0); }
private void OnGoogleStreetViewSuccess(GoogleStreetViewRequest request) { string panoID = request.panoID; currentRequest = null; if (!request.hasErrors) { if (panoRenderer == null) { map.control.allowUserControl = false; panoRenderer = SphericalPanoRenderer.CreateSphere(request.texture, radius, segments); panoRenderer.shader = Shader.Find("Unlit/Texture"); panoRenderer.gameObject.AddComponent <KeyboardControl>(); panoRenderer.gameObject.AddComponent <MouseControl>(); panoRenderer.gameObject.AddComponent <Limits>(); if (closeButtonPrefab != null && closeButtonInstance == null) { Canvas canvas = CanvasUtils.GetCanvas(); if (canvas != null) { closeButtonInstance = Instantiate(closeButtonPrefab); closeButtonInstance.transform.SetParent(canvas.transform, false); closeButtonInstance.GetComponentInChildren <Button>().onClick.AddListener(Close); } } } else { if (panoRenderer.texture != null) { Destroy(panoRenderer.texture); } panoRenderer.texture = request.texture; } } else { Debug.Log(request.error); } if (zoom < 3) { zoom++; currentRequest = new GoogleStreetViewRequest(googleApiKey, panoID, zoom, panoRenderer.texture as Texture2D); currentRequest.OnComplete += OnGoogleStreetViewSuccess; } }
public void Activate(BattleActor actor, bool movement = true, bool attack = true, bool turn = true) { Active = true; Actor = actor; Vector2 actorPos = BoardUtils.BoardToWorldPosition(actor.Position); actorPos.x += 0.5f; CanvasUtils.SetElementAtWorldPosition(GetComponent <RectTransform>(), actorPos); gameObject.SetActive(false); gameObject.SetActive(true); MoveButton.interactable = movement; AttackButton.interactable = attack; TurnButton.interactable = turn; }
public void StartEditingNoteText() { if (activeLyricsInputField != null) { return; } activeLyricsInputField = Instantiate(lyricsInputFieldPrefab, transform); injector.Inject(activeLyricsInputField); activeLyricsInputField.Init(this, Note.Text); // Set min width of input field RectTransform inputFieldRectTransform = activeLyricsInputField.GetComponent <RectTransform>(); Canvas canvas = CanvasUtils.FindCanvas(); float canvasWidth = canvas.GetComponent <RectTransform>().rect.width; if ((inputFieldRectTransform.rect.width / canvasWidth) < 0.1) { inputFieldRectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, canvasWidth * 0.1f); } }
void Start() { string playerProfilesCsv = SceneData.SelectedPlayerProfiles.Select(it => it.Name).ToCsv(); Debug.Log($"{playerProfilesCsv} start (or continue) singing of {SongMeta.Title} at {SceneData.PositionInSongInMillis} ms."); // Prepare columns and rows for player UI PlayerUiArea.SetupPlayerUiGrid(SceneData.SelectedPlayerProfiles.Count, playerUiArea.GetComponent <GridLayoutGroupCellSizer>()); // Handle players List <PlayerProfile> playerProfilesWithoutMic = new List <PlayerProfile>(); foreach (PlayerProfile playerProfile in SceneData.SelectedPlayerProfiles) { SceneData.PlayerProfileToMicProfileMap.TryGetValue(playerProfile, out MicProfile micProfile); if (micProfile == null) { playerProfilesWithoutMic.Add(playerProfile); } PlayerController playerController = CreatePlayerController(playerProfile, micProfile); if (SceneData.PlayerProfileToScoreDataMap.TryGetValue(playerProfile, out PlayerScoreControllerData scoreData)) { playerController.PlayerScoreController.ScoreData = scoreData; } // Handle crown display if (SceneData.SelectedPlayerProfiles.Count > 1) { playerController.PlayerScoreController.NoteScoreEventStream.Subscribe(noteScoreEvent => { RecomputeCrowns(); }); playerController.PlayerScoreController.SentenceScoreEventStream.Subscribe(sentenceScoreEvent => { RecomputeCrowns(); }); } playerController.PlayerUiController.PlayerCrownDisplayer.ShowCrown(false); } // Handle dummy singers if (Application.isEditor) { DummySingers = FindObjectsOfType <AbstractDummySinger>().ToList(); foreach (AbstractDummySinger dummySinger in DummySingers) { if (dummySinger.playerIndexToSimulate < PlayerControllers.Count) { dummySinger.SetPlayerController(PlayerControllers[dummySinger.playerIndexToSimulate]); } else { Debug.LogWarning("DummySinger cannot simulate player with index " + dummySinger.playerIndexToSimulate); dummySinger.gameObject.SetActive(false); } } } // Create warning about missing microphones string playerNameCsv = string.Join(",", playerProfilesWithoutMic.Select(it => it.Name).ToList()); if (!playerProfilesWithoutMic.IsNullOrEmpty()) { UiManager.Instance.CreateWarningDialog( I18NManager.GetTranslation(R.String.singScene_missingMicrophones_title), I18NManager.GetTranslation(R.String.singScene_missingMicrophones_message, "playerNameCsv", playerNameCsv)); } // Associate LyricsDisplayer with one of the (duett) players InitLyricsDisplayers(); //Save information about the song being started into stats Statistics stats = StatsManager.Instance.Statistics; stats.RecordSongStarted(SongMeta); songVideoPlayer.Init(SongMeta, songAudioPlayer); StartCoroutine(StartMusicAndVideo()); // Rebuild whole UI LayoutRebuilder.ForceRebuildLayoutImmediate(CanvasUtils.FindCanvas().GetComponent <RectTransform>()); }
private void OnGoogleStreetViewSuccess(GoogleStreetViewRequest request) { currentRequest = null; if (request.hasErrors) { Debug.Log(request.error); return; } string panoID = request.panoID; if (panoRenderer == null) { map.control.allowUserControl = false; panoRenderer = SphericalPanoRenderer.CreateSphere(request.texture, radius, segments); if (useRotation && OnlineMapsCameraOrbit.instance != null) { panoRenderer.pano.pan = OnlineMapsCameraOrbit.instance.rotation.y; } else { panoRenderer.pano.pan = 0; } panoRenderer.shader = shader != null ? shader : Shader.Find("Unlit/Texture"); panoRenderer.gameObject.AddComponent <DirectionManager>(); panoRenderer.gameObject.AddComponent <HotSpotManager>(); panoRenderer.gameObject.AddComponent <KeyboardControl>(); panoRenderer.gameObject.AddComponent <MouseControl>(); panoRenderer.gameObject.AddComponent <Limits>(); if (closeButtonPrefab != null && closeButtonInstance == null) { Canvas canvas = CanvasUtils.GetCanvas(); if (canvas != null) { closeButtonInstance = Instantiate(closeButtonPrefab); closeButtonInstance.transform.SetParent(canvas.transform, false); closeButtonInstance.GetComponentInChildren <Button>().onClick.AddListener(Close); } } StartShowTransition(); } else { if (panoRenderer.texture != null) { Destroy(panoRenderer.texture); } panoRenderer.texture = request.texture; } DirectionManager directionManager = panoRenderer.GetComponent <DirectionManager>(); if (request.meta != null) { meta = request.meta; float pan = panoRenderer.pano.pan; panoRenderer.pano.northPan = meta.northPan; panoRenderer.pano.pan = pan; CreateDirections(directionManager); } if (zoom < panoramaMaxZoom) { zoom++; currentRequest = new GoogleStreetViewRequest(googleApiKey, panoID, zoom); currentRequest.OnComplete += OnGoogleStreetViewSuccess; } }
// Update is called once per frame void Update() { RectTransform rectTrans = this.gameObject.GetComponent <RectTransform>(); rectTrans.anchoredPosition = CanvasUtils.WorldToCanvasAnchoredPosition(target.position, canvas, worldViewCam); }