Ejemplo n.º 1
0
        protected override void OnGLRender(object sender, EventArgs args)
        {
            GL.Clear(ClearBufferMask.ColorBufferBit);
            canvas2d.StrokeColor = PixelFarm.Drawing.Color.Blue;
            //line
            canvas2d.DrawLine(50, 50, 200, 200);
            //--------------------------------------------
            //rect
            canvas2d.DrawRect(2.5f, 1.5f, 50, 50);
            canvas2d.FillRect(PixelFarm.Drawing.Color.Green, 50, 50, 50, 50);
            //--------------------------------------------

            //circle & ellipse
            canvas2d.DrawCircle(100, 100, 25);
            canvas2d.DrawEllipse(200, 200, 25, 50);
            canvas2d.FillCircle(PixelFarm.Drawing.Color.OrangeRed, 100, 400, 25);
            canvas2d.FillEllipse(PixelFarm.Drawing.Color.OrangeRed, 200, 400, 25, 50);
            //--------------------------------------------
            //polygon
            float[] polygon1 = new float[] {
                50, 200,
                250, 200,
                125, 350
            };
            canvas2d.DrawPolygon(polygon1, 3);
            float[] polygon2 = new float[] {
                250, 400,
                450, 400,
                325, 550
            };
            canvas2d.FillPolygon(PixelFarm.Drawing.Color.Green, polygon2);
            //--------------------------------------------
            miniGLControl.SwapBuffers();
        }
        protected override void OnGLRender(object sender, EventArgs args)
        {
            GL.Clear(ClearBufferMask.ColorBufferBit);
            canvas2d.SmoothMode = CanvasSmoothMode.AggSmooth;
            canvas2d.FillCircle(PixelFarm.Drawing.Color.OrangeRed, 100, 400, 25);
            var color = PixelFarm.Drawing.Color.OrangeRed;

            canvas2d.FillEllipse(
                new PixelFarm.Drawing.Color(
                    100,
                    color.R,
                    color.G,
                    color.B), 200, 400, 25, 50);
            //////--------------------------------------------
            //////polygon
            //float[] polygon1 = new float[]{
            //    50,200,
            //    250,200,
            //    125,350
            //};
            //canvas2d.DrawPolygon(polygon1, 3);

            //float[] polygon2 = new float[]{
            //    250,400,
            //    450,400,
            //    325,550
            //};
            //canvas2d.FillPolygon(PixelFarm.Drawing.Color.Green, polygon2);
            ////--------------------------------------------
            miniGLControl.SwapBuffers();
        }
Ejemplo n.º 3
0
        protected override void OnGLRender(object sender, EventArgs args)
        {
            GL.Clear(ClearBufferMask.ColorBufferBit);
            canvas2d.SmoothMode = CanvasSmoothMode.AggSmooth;
            canvas2d.FillCircle(PixelFarm.Drawing.Color.OrangeRed, 100, 400, 25);
            var color = PixelFarm.Drawing.Color.OrangeRed;

            canvas2d.FillEllipse(
                new PixelFarm.Drawing.Color(
                    100,
                    color.R,
                    color.G,
                    color.B), 200, 400, 25, 50);
            ////--------------------------------------------
            miniGLControl.SwapBuffers();
        }