Ejemplo n.º 1
0
    private void ThrowMoney()
    {
        if (Input.GetKeyDown(KeyCode.T))
        {
            if (can.cansAmount > 0)
            {
                moneyThrownCounter++;
                can.ModifyCans(-1);

                GameObject bullet = Instantiate(projectile, canThrowLocation.transform.position, Quaternion.identity) as GameObject;
                bullet.GetComponent <Rigidbody>().AddForce(transform.forward * 100);
            }
        }
    }
Ejemplo n.º 2
0
 public void SellOne()
 {
     if (cm.bt.stockAmount >= 1)
     {
         cm.bt.ModifyStock(-1);
         cm.ModifyCans(1 * cm.bt.canCost);
         cm.bt.UpdateUI();
     }
 }