static void Postfix(CampaignChallengeLeaderboardViewController __instance, ref LeaderboardTableView ___table, ref Challenge ___lastClicked) { int maxScore = 0; try { var id = ___lastClicked.FindSong().levelID; var beatmapLevel = Loader.BeatmapLevelsModelSO.GetBeatmapLevelIfLoaded(id); if (beatmapLevel == null) { Logger.log.Debug("beatmap level null"); return; } var levelDifficultyBeatmapSets = beatmapLevel.beatmapLevelData.difficultyBeatmapSets; var missionData = ___lastClicked.GetMissionData(new Campaign()); // campaign doesn't matter here var levelDifficultyBeatmaps = levelDifficultyBeatmapSets.First(x => x.beatmapCharacteristic.Equals(missionData.beatmapCharacteristic)).difficultyBeatmaps; foreach (var diff in levelDifficultyBeatmaps) { if (diff.difficulty.Equals(___lastClicked.difficulty)) { Logger.log.Debug("Found note count"); var noteCount = diff.beatmapData.notesCount; maxScore = ScoreModel.MaxRawScoreForNumberOfNotes(noteCount); } } LeaderboardAcc.GiveParams(ref ___table, maxScore); Logger.log.Debug($"Max Score: {maxScore}"); } catch (Exception e) { Logger.log.Debug($"Could not load level data: {e}"); return; } }
protected override void DidActivate(bool firstActivation, bool addedToHierarchy, bool screenSystemEnabling) { if (firstActivation) { SetTitle("Custom Campaigns"); showBackButton = true; _campaignFlowCoordinator = Resources.FindObjectsOfTypeAll <CampaignFlowCoordinator>().First(); _missionMapAnimationController = Resources.FindObjectsOfTypeAll <MissionMapAnimationController>().First(); _missionNodesManager = Resources.FindObjectsOfTypeAll <MissionNodesManager>().First(); _missionStagesManager = Resources.FindObjectsOfTypeAll <MissionStagesManager>().First(); _missionConnectionsGenerator = Resources.FindObjectsOfTypeAll <MissionConnectionsGenerator>().First(); _missionSelectionMapViewController = Resources.FindObjectsOfTypeAll <MissionSelectionMapViewController>().First(); _missionNodeSelectionManager = Resources.FindObjectsOfTypeAll <MissionNodeSelectionManager>().First(); _missionLevelDetailViewController = Resources.FindObjectsOfTypeAll <MissionLevelDetailViewController>().First(); _missionResultsViewController = Resources.FindObjectsOfTypeAll <MissionResultsViewController>().First(); _playButton = _missionLevelDetailViewController.GetPrivateField <Button>("_playButton"); _mapScrollView = _missionSelectionMapViewController.GetPrivateField <ScrollView>("_mapScrollView"); _mapScrollViewItemsVisibilityController = _mapScrollView.GetComponent <ScrollViewItemsVisibilityController>(); _backgroundImage = _mapScrollView.GetComponentsInChildren <Image>().First(x => x.name == "Map"); _missionSelectionNavigationController = _campaignFlowCoordinator.GetPrivateField <MissionSelectionNavigationController>("_missionSelectionNavigationController"); _gameplayModifierInfoListItemsList = _missionLevelDetailViewController.GetPrivateField <GameplayModifierInfoListItemsList>("_gameplayModifierInfoListItemsList"); _modifiersPanelGO = _missionLevelDetailViewController.GetPrivateField <GameObject>("_modifiersPanelGO"); _gameplayModifiersModel = _missionLevelDetailViewController.GetPrivateField <GameplayModifiersModelSO>("_gameplayModifiersModel"); BSMLParser.instance.Parse(Utilities.GetResourceContent(Assembly.GetExecutingAssembly(), "BeatSaberCustomCampaigns.Views.challenge-detail.bsml"), _missionLevelDetailViewController.gameObject, this); _campaignProgressModel = _campaignFlowCoordinator.GetPrivateField <CampaignProgressModel>("_campaignProgressModel"); _campaignListViewController = BeatSaberUI.CreateViewController <CampaignListViewController>(); _campaignDetailViewController = BeatSaberUI.CreateViewController <CampaignDetailViewController>(); _campaignTotalLeaderboardViewController = BeatSaberUI.CreateViewController <CampaignTotalLeaderboardViewController>(); _campaignListNavigationController = BeatSaberUI.CreateViewController <NavigationController>(); _campaignListViewController.clickedCampaign += ShowDetails; _campaignDetailViewController.clickedPlay += OpenCampaign; _campaignChallengeLeaderbaordViewController = BeatSaberUI.CreateViewController <CampaignChallengeLeaderboardViewController>(); _unlockedItemsViewController = BeatSaberUI.CreateViewController <UnlockedItemsViewController>(); } if (addedToHierarchy) { SetBaseCampaignEnabled(false); SetViewControllerToNavigationController(_campaignListNavigationController, _campaignListViewController); ProvideInitialViewControllers(_campaignListNavigationController); } }