Ejemplo n.º 1
0
 public void Init()
 {
     if (!_init)
     {
         currentRoomX = 0;
         currentRoomY = 0;
         _nextRoomPos = Vector2.zero;
         _player = FindObjectOfType<Player>();
         _camera = FindObjectOfType<Camera>();
         _camera_behaviour = _camera.GetComponentInChildren<Camera_behaviour>();
         _boardManager = FindObjectOfType<GameController>().boardManager;
         _rooms = new Dictionary<Vector2, Room>();
         _init = true;
     }
 }
Ejemplo n.º 2
0
 private void Start()
 {
     Camera  = GameObject.Find("Main Camera");
     _camera = Camera.GetComponent <Camera_behaviour>();
     PlayerPrefs.SetInt("dust", 5000);
 }
Ejemplo n.º 3
0
    // Use this for initialization
    void Start()
    {
        //_offset = transform.position; //- player.transform.position;
        if (instance == null)
            instance = this;
        else if (instance != this)
            Destroy(gameObject);

        Offset = Vector3.zero;
        _camera = GetComponent<Camera>();
        DontDestroyOnLoad(_camera);
    }