private void Start() { dm = enableThis.GetComponent <DevilMayCome>(); cz = Camera.main.GetComponent <CameraZoomOut>(); enableThis.SetActive(false); trigg = 0; P1 = GameObject.FindGameObjectWithTag("Player"); P2 = GameObject.FindGameObjectWithTag("Player2"); }
private void Start() { inside = false; cm = Camera.main.gameObject.GetComponent <CameraZoomOut>(); cf = Camera.main.gameObject.GetComponent <CamFollow>(); Sp1.SetActive(false); Sp2.SetActive(false); Sp3.SetActive(false); cm.enabled = false; }