private void Start()
 {
     dm = enableThis.GetComponent <DevilMayCome>();
     cz = Camera.main.GetComponent <CameraZoomOut>();
     enableThis.SetActive(false);
     trigg = 0;
     P1    = GameObject.FindGameObjectWithTag("Player");
     P2    = GameObject.FindGameObjectWithTag("Player2");
 }
 private void Start()
 {
     inside = false;
     cm     = Camera.main.gameObject.GetComponent <CameraZoomOut>();
     cf     = Camera.main.gameObject.GetComponent <CamFollow>();
     Sp1.SetActive(false);
     Sp2.SetActive(false);
     Sp3.SetActive(false);
     cm.enabled = false;
 }