Ejemplo n.º 1
0
    private void Awake()
    {
        cameraTransition = new CameraTransitionBehaviour(GameManager.Instance.MainCamera, GameManager.Instance.Table, Vector3.zero, Quaternion.identity);
        gameMode         = GameManager.Instance.gameMode;

        this.enabled = false;
    }
Ejemplo n.º 2
0
 /// <summary>
 /// Initialize this state.
 /// </summary>
 public void Initialize()
 {
     if (cameraTransition == null)
     {
         Transform cameraTransform = GameManager.Instance.MainCamera;
         cameraTransition = new CameraTransitionBehaviour(cameraTransform, GameManager.Instance.Table, cameraTransform.position - Vector3.up * 2.45f, cameraTransform.rotation);
     }
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Initialize this state.
 /// </summary>
 public void Initialize()
 {
     if (cameraTransition == null)
     {
         Transform cameraTransform = GameManager.Instance.MainCamera;
         Vector3   offset          = new Vector3(-5f, 4f, 5f);
         cameraTransition = new CameraTransitionBehaviour(cameraTransform, GameManager.Instance.gameMode.Player, offset, Quaternion.LookRotation(-offset));
     }
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Initialize this state.
 /// </summary>
 public void Initialize()
 {
     if (cameraTransition == null)
     {
         cameraTransition = new CameraTransitionBehaviour(GameManager.Instance.MainCamera,
                                                          gameMode.Player,
                                                          Vector3.zero,
                                                          Quaternion.identity);
     }
 }