public void LeaveGameStartupXP()
 {
     if (human != null)
     {
         human.disableInput = false;
         human.GetComponent <HumanMotion2>().enabled = true;
         ragdoll.AllowHandBallRotation(allow: true);
         cameraController.enabled = true;
         cameraController.TransitionFromCurrent(3f);
     }
 }