Ejemplo n.º 1
0
    private void Start()
    {
        collisionHandler = GetComponent <CameraCollisionHandler>();

        SetCameraTarget(lookAt);
        MoveToTarget();

        collisionHandler.Initialise(Camera.main);
        collisionHandler.UpdateCamClipPoints(transform.position, transform.rotation, ref collisionHandler.adjCameraClipPoints);
        collisionHandler.UpdateCamClipPoints(destination, transform.rotation, ref collisionHandler.desCameraClipPoints);
    }
Ejemplo n.º 2
0
    void FixedUpdate()
    {
        Vector3 targetCameraPosition = target.position + offset;

        transform.position = Vector3.Lerp(transform.position, targetCameraPosition, smoothing * Time.deltaTime);

        RaycastHit[] hits = Physics.RaycastAll(transform.position, transform.forward, offset.magnitude, environmentMask);

        foreach (RaycastHit hit in hits)
        {
            CameraCollisionHandler collisionHandler = hit.collider.gameObject.GetComponent <CameraCollisionHandler>();
            if (collisionHandler == null)
            {
                collisionHandler = hit.collider.gameObject.AddComponent <CameraCollisionHandler>();
            }
            collisionHandler.ResetTimer();
        }
    }