Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     lowpolyAnimator               = LowPoly.transform.GetComponent <Animator>();
     highpolyAnimator              = HighPoly.transform.GetComponent <Animator>();
     highRender                    = HighPoly.GetComponentsInChildren <SkinnedMeshRenderer>();
     lowRender                     = LowPoly.GetComponentsInChildren <SkinnedMeshRenderer>();
     animationFunction             = DefaultAnimationSpeed;
     mcamera                       = Camera.main;
     cameraAction                  = GetComponent <CameraBasedAction>();
     cameraAction.VicinityChanged += cameraAction_VicinityChanged;
 }
Ejemplo n.º 2
0
 public void Start()
 {
     aicontroller = GetComponent <CameraBasedAction>();
     aicontroller.VicinityChanged += aicontroller_VicinityChanged;
 }