void Start() { _cam = Camera.main.gameObject.GetComponent <CameaBahaviourHandler>(); lives = 3; points = 0; LocalDifficulty = 1f; FindObjectOfType <AudioManager>().Play("Presplash"); }
private void Start() { _cam = Camera.main.gameObject.GetComponent <CameaBahaviourHandler>(); FindObjectOfType <AudioManager>().Play("Presplash"); }
private void Start() { _cam = Camera.main.gameObject.GetComponent <CameaBahaviourHandler>(); }