public void TakeDamage() { if (!disablingAtEndOfFrame) { disablingAtEndOfFrame = true; // Increase score with death Cacher.AlterScore(scoreGiven); StartCoroutine(Disable()); } }
public void TakeDamage() { if (!disablingAtEndOfFrame) { disablingAtEndOfFrame = true; // Increase score with death Cacher.AlterScore(scoreGiven); StartCoroutine(Disable()); } }