public void AddGame(int gameID, string gameName) { CacheGame cacheGame = new CacheGame(); cacheGame.AddToCache(new GameInfo() { ID = gameID, Name = gameName }); }
public GameInfo GetGameInfo(int gameId) { CacheGame cacheGame = new CacheGame(); var list = cacheGame.GetGame(); var gameInfo = new GameInfo(); foreach (var item in list) { if (item.ID == gameId) { gameInfo = item; break; } } return(gameInfo); }
public void AddGameNew(int gameID, string gameName, string currency, decimal multiple, string gameWord, string agentsID, bool isRelease, DateTime releaseDate, string payStyle, string SocketServer, int SocketPort) { CacheGame cacheGame = new CacheGame(); cacheGame.AddToCache(new GameInfo() { ID = gameID, Name = gameName, Currency = currency, Multiple = multiple, GameWord = gameWord, AgentsID = agentsID, IsRelease = isRelease, ReleaseDate = releaseDate, PayStyle = payStyle, SocketServer = SocketServer, SocketPort = SocketPort }); }
public GameInfo[] GetGame() { CacheGame cacheGame = new CacheGame(); return(cacheGame.GetGame().ToArray()); }
public GameInfo GetGameObj(int gameID) { CacheGame cacheGame = new CacheGame(); return(cacheGame.GetGame(gameID)); }
public string GetGameName(int gameID) { CacheGame cacheGame = new CacheGame(); return(cacheGame.GetGameName(gameID)); }
public void RemoveGame(int gameID) { CacheGame cacheGame = new CacheGame(); cacheGame.RemoveGame(gameID); }
public GameInfo[] GetOfficialGame() { CacheGame cacheGame = new CacheGame(); return(cacheGame.GetOfficialGame()); }