Ejemplo n.º 1
0
    private void FillCWdict(string str, CWword.Direction dir)
    {
        int j = 0; int x = 0; int y = 0; int k = 0;

        while (str[k] != '!')
        {
            StringBuilder word = new StringBuilder();
            while (str[j] != '(')
            {
                word.Append(str[j]);
                j++;
            }
            x  = str[j + 1] - '0';
            y  = str[j + 3] - '0';
            j += 5;

            Debug.Log("word = " + word + " x =" + x + " y =" + y);
            CWword CWword = new CWword(word.ToString(), x, y, dir);

            CWdict.Add(word.ToString(), CWword);
            k = j;

            FillCrosswordTable(CWword);

            //Dictionary<string, CWword>.Enumerator i = CWdict.GetEnumerator();
            //CWword obj = null;
            //Debug.Log("SDFSDFDSFS" + ((CWword)CWdict.Values).word);
            //i.MoveNext();
        }
    }
Ejemplo n.º 2
0
    public Crossword(char[] letters, string[] words, CWword.Direction[] dirs, int[] x, int[] y)
    {
        _letters = letters;
        _words   = words;

        CWdict = new Dictionary <string, CWword>(new StringComparer());
        for (int i = 0; i < words.Length; i++)
        {
            CWword word = new CWword(words[i], x[i], y[i], dirs[i]);
            CWdict.Add(words[i], word);
        }
    }
Ejemplo n.º 3
0
    /// <summary>
    /// Also tells if the crossword is finished
    /// </summary>
    /// <param name="word"></param>
    /// <param name="SpellEffect"></param>
    private void OnWordActivation(string word, SpellEffect SpellEffect)
    {
        CWword cwWord = _curCrossword.GetCWword(word);
        int x = cwWord.x;
        int y = cwWord.y;
        CWword.Direction dir = cwWord.direction;

        _grid.OpenWord(x, y, dir);

        ++_wordsFound;
        if (_curCrossword.CWdict.Count == _wordsFound)
        {
            OnCrosswordFinished();
        }
    }
Ejemplo n.º 4
0
    private void FillCrosswordTable(CWword cWword)
    {
        int i = 0;

        for (i = 0; i < cWword.word.Length; i++)
        {
            if (cWword.direction == CWword.Direction.vertical)
            {
                _crosswordTable[cWword.x + i, cWword.y] = cWword.word[i];
            }
            else if (cWword.direction == CWword.Direction.horizontal)
            {
                _crosswordTable[cWword.x, cWword.y + i] = cWword.word[i];
            }
        }
    }