private void OnLeftAxisChanged(CUIEvent uiEvent) { CUIJoystickScript cUIJoystickScript = uiEvent.m_srcWidgetScript as CUIJoystickScript; if (cUIJoystickScript != null) { this.m_leftAxisFromUI = cUIJoystickScript.GetAxis(); } }
private void OnCameraAxisChanged(CUIEvent uiEvent) { Player hostPlayer = Singleton <GamePlayerCenter> .instance.GetHostPlayer(); if (hostPlayer != null && hostPlayer.Captain && hostPlayer.Captain.handle.ActorControl != null && !hostPlayer.Captain.handle.ActorControl.IsDeadState) { CUIJoystickScript cUIJoystickScript = uiEvent.m_srcWidgetScript as CUIJoystickScript; if (cUIJoystickScript != null) { this.m_cameraAxisFromUI = cUIJoystickScript.GetAxis(); } } }