Ejemplo n.º 1
0
 /// <summary>
 /// 跳转到主界面场景
 /// </summary>
 /// <returns></returns>
 public async CTask GoHomeScene()
 {
     //await Mgr.UI.Show<HomeUI>().Await();
     if (SceneManager.GetActiveScene().name != "Home")
     {
         await CSF.Mgr.Assetbundle.LoadScene("Home");
     }
     await CTask.WaitForSeconds(0.25f);
 }
Ejemplo n.º 2
0
        private static async CTask showAnim(string content)
        {
            Tips tips;

            if (cacheTipsList.Count < 1)
            {
                tips = new Tips();
                await tips._openUI(content);
            }
            else
            {
                tips = cacheTipsList.Dequeue();
                tips.transform.SetParent(tips.transform.parent);
                tips.ResetTipsAnim(content);
            }

            await CTask.WaitForSeconds(0.3f);
        }
Ejemplo n.º 3
0
 public static async CTask ObjectAnim(GameObject target, EUIAnim anim, float time = 0.5f)
 {
     if (anim == EUIAnim.None || target == null)
     {
         return;
     }
     //UI淡入淡出效果
     if (anim == EUIAnim.FadeIn || anim == EUIAnim.FadeOut)
     {
         Graphic[] comps = target.GetComponentsInChildren <Graphic>();
         for (int i = comps.Length; --i >= 0;)
         {
             if (anim == EUIAnim.FadeIn)
             {
                 comps[i].DOFade(0, time).From();
             }
             else
             {
                 comps[i].DOFade(0, time);
             }
         }
         await CTask.WaitForSeconds(time);
     }
     else if (anim == EUIAnim.ScaleIn || anim == EUIAnim.ScaleOut)
     {
         if (anim == EUIAnim.ScaleIn)
         {
             target.transform.DOScale(0, time).SetEase(Ease.OutBack).From();
             await CTask.WaitForSeconds(time);
         }
         else
         {
             target.transform.DOScale(0, time).SetEase(Ease.InBack);
             await CTask.WaitForSeconds(time);
         }
     }
 }
Ejemplo n.º 4
0
        /// <summary>
        /// 延时执行方法
        /// </summary>
        /// <param name="sec"></param>
        /// <param name="act"></param>
        public static async CTask Delay(float sec, Action act)
        {
            await CTask.WaitForSeconds(sec);

            act();
        }