public CSoundSlot DoPlaySoundEffect_Loop(ENUM_SOUND_NAME eSound) { CSoundSlot pSoundSlot = DoPlaySoundEffect(eSound); pSoundSlot.DoPlaySoundLoop(); return(pSoundSlot); }
public CSoundSlot DoPlaySoundEffect_Loop(string eSound, float fVolume) { CSoundSlot pSoundSlot = DoPlaySoundEffect_OrNull(eSound, fVolume); if (pSoundSlot != null) { pSoundSlot.DoPlaySoundLoop(); } return(pSoundSlot); }