Ejemplo n.º 1
0
    IEnumerator QuestStartCoroutine()
    {
        CRootLevel rootLevel = null;

        while (rootLevel == null)
        {
            rootLevel = CRootLevel.Inst;
            yield return(null);
        }

        CSubLevel subLevel = null;

        if (m_questTarget == null || m_questTarget.StayLevel.Count < 1)
        {
            yield break;
        }

        int nTargetStart = m_questTarget.StayLevel[0];

        while (subLevel == null)
        {
            yield return(null);

            if (rootLevel.SubLevels.Count <= nTargetStart)
            {
                continue;
            }

            subLevel = rootLevel.SubLevels[nTargetStart];
        }

        yield return(null);
    }
Ejemplo n.º 2
0
    public void LoadNextLevel()
    {
        if (m_nNearIdx < 1)
        {
            Debug.LogError("nearLevel is not settings");
            return;
        }

        CRootLevel rootLevel = CRootLevel.Inst;

        if (rootLevel != null)
        {
            if (m_isLoadLevel)
            {
                rootLevel.LoadSubLevel(m_nNearIdx, this);
            }
            else
            {
                ColliderModeChange();
            }
        }
    }