public List <Course> getCoursesByUserId(Guid id) { var results = COURSES.ToList(); results.Where(x => x.Professors.Contains(id)); if (results.Count == 0) { return(null); } return(results); }
public bool addCourse(Course c) { var courses = COURSES.Where(x => x.id == c.id).ToList(); if (courses.Count != 0) { return(false); } COURSES.Add(c); var result = SaveChanges(); return(result == 1); }
public CourseClass(COURSES co) { id = co.COURSE_ID; subject = new SubjectClass(co.SUBJECT_ID); if (co.IS_MANUALLY == 0) { teacher = new UserPublicInfoClass(co.TEACHERS.USERS); } _class = new ClassClass(co.CLASSES); order_in_week = co.ORDER_IN_WEEK; Day d = (Day)co.DAY_OF_THE_WEEK - 1; day = d.ToString(); }
// Use this for initialization void Start() { //Die Kameras im System finden und den Objekten zuweisen _cameraBack = GameObject.Find ("CameraBack").GetComponent<Camera> (); _cameraFront = GameObject.Find ("CameraFront").GetComponent<Camera> (); _cameraTop = GameObject.Find ("CameraTop").GetComponent<Camera> (); _cameraView01 = GameObject.Find ("Camera01").GetComponent<Camera> (); _goCamera = GameObject.Find("Camera01"); _cameraStream = (CameraStream) _goCamera.GetComponent(typeof(CameraStream)); //Die Strecken im System finden und den Objekten zuweisen _courseLabor = GameObject.Find ("CourseLabor"); _courseCup2014 = GameObject.Find ("CourseCup2014"); _courseCup2014Parking01 = GameObject.Find ("CourseCup2014Parking01"); _courseCup2014Obstacles01 = GameObject.Find ("CourseCup2014Obstacles01"); _courseStraight50Metres = GameObject.Find ("CoruseStraight50Metres"); _currentCourse = COURSES.COURSE_LABOR; _courseCup2014.SetActive(false); _courseCup2014Parking01.SetActive(false); _courseCup2014Obstacles01.SetActive(false); _courseStraight50Metres.SetActive(false); _tempCar = new GameObject (); _car = GameObject.Find("Car"); //Tires _tireFrontLeft = GameObject.Find ("TireFrontLeft"); _tireFrontRight = GameObject.Find ("TireFrontRight"); //Axis _wheelFrontLeft = GameObject.Find ("WheelFrontLeft"); _wheelFrontRight = GameObject.Find ("WheelFrontRight"); _wheelBackLeft = GameObject.Find ("WheelBackLeft"); //_backAxisMiddle = GameObject.Find ("BackAxis"); _cubeAxisFront = GameObject.Find ("CubeAxisFront"); _cubeAxisBack = GameObject.Find ("CubeAxisBack"); _steeringCutPoint = GameObject.Find("SteeringCutPoint"); _carRoot = GameObject.Find ("CarRoot"); //_golf = GameObject.Find ("Golf"); _posStraighForeward = GameObject.Find ("PosStraighForeward"); //Lights _moveCarLights = 0; _lightIndicatorLeft = GameObject.Find ("LightIndicatorLeft"); _lightIndicatorLeft.SetActive (false); _lightIndicatorRight = GameObject.Find ("LightIndicatorRight"); _lightIndicatorRight.SetActive (false); _lightDrive = GameObject.Find ("LightDrive"); _lightDrive.SetActive (false); _lightBreak = GameObject.Find ("LightBreak");_lightBreak.SetActive (false); _lightBackward = GameObject.Find ("LightBackward");_lightBackward.SetActive (false); lineRenderer = gameObject.AddComponent<LineRenderer>(); lineRenderer.SetColors(Color.green, Color.blue); lineRenderer.SetWidth(0.2F, 0.2F); lineRenderer.transform.Rotate (new Vector3 (90, 0, 0)); btnStartServer.GetComponentInChildren<Text>().text = "Start Server"; btnStartServer.onClick.AddListener(() => { //handle click here if(_server!=null){ _server.disconnect(); _server = null; btnStartServer.GetComponentInChildren<Text>().text = "Start Server"; } else{ IPAddress ipaddr = IPAddress.Parse(ipAddressField.text); _server = new Server (ipaddr, 4545, 1, dataFromServer); btnStartServer.GetComponentInChildren<Text>().text = "Close Server"; } }); //Setzt das Fahrzeug zurück auf Position 0,0,0 btnReset.onClick.AddListener(() => { //handle click here _carRoot.transform.position = new Vector3(0,_carRoot.transform.position.y,0); _carRoot.transform.rotation = new Quaternion(0,0,0,0); }); _cameraTop.enabled = false; _cameraFront.enabled = false; _cameraBack.enabled = false; //Button für die Auswahl der anzuzeigenen Sicht btnChangeCamera.onClick.AddListener(() => { //handle click here if(_currentCamera == CAMERAS.CAMERA_BACK){ _cameraBack.enabled = false; _cameraFront.enabled = true; _currentCamera = CAMERAS.CAMERA_FRONT; } else if(_currentCamera == CAMERAS.CAMERA_FRONT){ _cameraFront.enabled = false; _cameraTop.enabled = true; _currentCamera = CAMERAS.CAMERA_TOP; } else if(_currentCamera == CAMERAS.CAMERA_TOP){ _cameraTop.enabled = false; _cameraView01.enabled = true; _currentCamera = CAMERAS.CAMERA_VIEW1; } else if(_currentCamera == CAMERAS.CAMERA_VIEW1){ _cameraView01.enabled = false; _cameraBack.enabled = true; _currentCamera = CAMERAS.CAMERA_BACK; } }); //Button für die Auswahl der anzuzeigenen Strecke btnChangeCourse.onClick.AddListener(() => { //handle click here if(_currentCourse == COURSES.COURSE_LABOR){ _courseLabor.SetActive(false); _courseCup2014.SetActive(true); _currentCourse = COURSES.COURSE_CUP2014; } else if(_currentCourse == COURSES.COURSE_CUP2014){ _courseCup2014.SetActive(false); _courseCup2014Parking01.SetActive(true); _currentCourse = COURSES.COURSE_CUP2014_PARKING01; } else if(_currentCourse == COURSES.COURSE_CUP2014_PARKING01){ _courseCup2014Parking01.SetActive(false); _courseCup2014Obstacles01.SetActive(true); _currentCourse = COURSES.COURSE_CUP2014_OBSTACLES01; } else if(_currentCourse == COURSES.COURSE_CUP2014_OBSTACLES01){ _courseCup2014Obstacles01.SetActive(false); _courseStraight50Metres.SetActive(true); _currentCourse = COURSES.CORUSE_STRAIGHT_50_METRES; } else if(_currentCourse == COURSES.CORUSE_STRAIGHT_50_METRES){ _courseStraight50Metres.SetActive(false); _courseLabor.SetActive(true); _currentCourse = COURSES.COURSE_LABOR; } }); }