Ejemplo n.º 1
0
    public void SoundEvent(string sound_name)
    {
        if (!this.m_AudioSource)
        {
            return;
        }
        if (!this.m_Sounds.ContainsKey(sound_name))
        {
            DebugUtils.Assert("Can't find sound - " + sound_name, true, DebugUtils.AssertType.Info);
            return;
        }
        List <AudioClip> list = this.m_Sounds[sound_name];

        if (list.Count == 0)
        {
            DebugUtils.Assert("Missing clips of sound - " + sound_name, true, DebugUtils.AssertType.Info);
            return;
        }
        AudioClip audioClip = list[UnityEngine.Random.Range(0, list.Count)];

        if (this.m_HumanAI)
        {
            this.m_HumanAI.m_HumanAISoundModule.PlaySound(audioClip);
            return;
        }
        this.m_AudioSource.Stop();
        this.m_AudioSource.clip = audioClip;
        this.m_AudioSource.Play();
        if (this.m_Log)
        {
            CJDebug.Log("SoundEvent " + audioClip.name);
        }
    }
Ejemplo n.º 2
0
 public static void Log(string message)
 {
     CJDebug.OutputDebugString(message);
     Debug.Log(message);
     CJDebug.m_Log += "\n";
     CJDebug.m_Log += message;
 }
Ejemplo n.º 3
0
 public static bool Assert(bool condition, string msg, bool show_stack = true, DebugUtils.AssertType type = DebugUtils.AssertType.Info)
 {
     if (condition)
     {
         return(false);
     }
     CJDebug.Log(msg);
     return(true);
 }
Ejemplo n.º 4
0
        private void TryGiveDamage()
        {
            if (base.transform.position.Distance(this.m_Player.transform.position) > this.m_Agent.stoppingDistance)
            {
                return;
            }
            DamageInfo damageInfo = new DamageInfo();

            damageInfo.m_Damager = base.gameObject;
            damageInfo.m_Damage  = ((ShamanManager.Get().m_AttackVersion == ShamanManager.AttackVersion.Fast) ? 5f : 20f);
            this.m_Player.TakeDamage(damageInfo);
            CJDebug.Log("TryGiveDamage");
        }
Ejemplo n.º 5
0
 public void AnimEvent(AnimEventID event_id)
 {
     for (int i = 0; i < this.m_AnimEventsReceivers.Length; i++)
     {
         if (this.m_AnimEventsReceivers[i].IsActive() || this.m_AnimEventsReceivers[i].ForceReceiveAnimEvent())
         {
             this.m_AnimEventsReceivers[i].OnAnimEvent(event_id);
         }
     }
     if (this.m_Log)
     {
         CJDebug.Log("AnimEvent " + event_id.ToString());
     }
 }
Ejemplo n.º 6
0
    public GameObject GetPrefab(string name)
    {
        if (!this.m_PrefabsPathMap.ContainsKey(name.ToLower()))
        {
            CJDebug.Log("GreenHellGame::GetPrefab prefab doesn't exist in map");
            return(null);
        }
        GameObject result = null;

        if (this.m_LoadAllPrefabs)
        {
            this.m_AllPrefabsMap.TryGetValue(name.ToLower(), out result);
        }
        else
        {
            result = (Resources.Load(this.m_PrefabsPathMap[name.ToLower()]) as GameObject);
        }
        return(result);
    }
Ejemplo n.º 7
0
 public void AnimEvent(AnimationEvent anim_event)
 {
     if (!this.m_ThisFrameIntAnimEvents.CheckAndStore(anim_event.intParameter))
     {
         for (int i = 0; i < this.m_AnimEventsReceivers.Length; i++)
         {
             if (this.m_AnimEventsReceivers[i].IsActive() || this.m_AnimEventsReceivers[i].ForceReceiveAnimEvent())
             {
                 this.m_AnimEventsReceivers[i].OnAnimEvent((AnimEventID)anim_event.intParameter);
             }
         }
     }
     for (int j = 0; j < this.m_AnimEventsReceiversEx.Length; j++)
     {
         if (this.m_AnimEventsReceiversEx[j].IsActive() || this.m_AnimEventsReceiversEx[j].ForceReceiveAnimEvent())
         {
             this.m_AnimEventsReceiversEx[j].OnAnimEventEx(anim_event);
         }
     }
     if (this.m_Log)
     {
         CJDebug.Log("AnimEvent " + anim_event.intParameter.ToString());
     }
 }