Ejemplo n.º 1
0
        public uint Execute(PacketDistributed ipacket)
        {
            CG_MASTER_REQ_LIST packet = (CG_MASTER_REQ_LIST )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
Ejemplo n.º 2
0
        //申请全服师门列表
        public void ReqMasterList()
        {
            if (null != GameManager.gameManager.PlayerDataPool.MasterPreList)
            {
                GameManager.gameManager.PlayerDataPool.MasterPreList.CleanUp();
            }

            CG_MASTER_REQ_LIST msg = (CG_MASTER_REQ_LIST)PacketDistributed.CreatePacket(MessageID.PACKET_CG_MASTER_REQ_LIST);

            msg.Requester = GUID;
            msg.SendPacket();

            m_bNeedRequestMasterList = false;
            StartCoroutine(ResetMasterListFlag());
        }