public uint Execute(PacketDistributed ipacket) { CG_GUILD_SET_AUTHORITY packet = (CG_GUILD_SET_AUTHORITY )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
void OnSaveAuthorityClick() { if (m_CurGuildJob != (int)GameDefine_Globe.GUILD_JOB.VICE_CHIEF && m_CurGuildJob != (int)GameDefine_Globe.GUILD_JOB.ELDER) { return; } CG_GUILD_SET_AUTHORITY pak = (CG_GUILD_SET_AUTHORITY)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_SET_AUTHORITY); pak.SetGuildJobId = m_CurGuildJob; pak.GuildJoin = m_SeniorAuthority_ToggleJoin.value ? 1 : 0; pak.Declaration = m_SeniorAuthority_ToggleDeclaration.value ? 1 : 0; pak.ChangeNotice = m_SeniorAuthority_ToggleNotice.value ? 1 : 0; pak.ChangeJoinReq = m_SeniorAuthority_ToggleJoinReq.value ? 1 : 0; pak.GuildKick = m_SeniorAuthority_ToggleKick.value ? 1 : 0; pak.ShopLevelUp = 0; pak.OpenActivity = m_SeniorAuthority_ToggleActivity.value ? 1 : 0; pak.SendPacket(); }