public uint Execute(PacketDistributed ipacket)
        {
            CG_GUILD_SET_AUTHORITY packet = (CG_GUILD_SET_AUTHORITY )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
    void OnSaveAuthorityClick()
    {
        if (m_CurGuildJob != (int)GameDefine_Globe.GUILD_JOB.VICE_CHIEF &&
            m_CurGuildJob != (int)GameDefine_Globe.GUILD_JOB.ELDER)
        {
            return;
        }

        CG_GUILD_SET_AUTHORITY pak = (CG_GUILD_SET_AUTHORITY)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_SET_AUTHORITY);

        pak.SetGuildJobId = m_CurGuildJob;
        pak.GuildJoin     = m_SeniorAuthority_ToggleJoin.value ? 1 : 0;
        pak.Declaration   = m_SeniorAuthority_ToggleDeclaration.value ? 1 : 0;
        pak.ChangeNotice  = m_SeniorAuthority_ToggleNotice.value ? 1 : 0;
        pak.ChangeJoinReq = m_SeniorAuthority_ToggleJoinReq.value ? 1 : 0;
        pak.GuildKick     = m_SeniorAuthority_ToggleKick.value ? 1 : 0;
        pak.ShopLevelUp   = 0;
        pak.OpenActivity  = m_SeniorAuthority_ToggleActivity.value ? 1 : 0;
        pak.SendPacket();
    }