Ejemplo n.º 1
0
 protected override void Volatile_ProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
 {
     if (sender.Type != Player.Type || !E.IsReady() || !sender.IsEnemy ||
         !SpellMenu["autoe"].Cast <CheckBox>().CurrentValue)
     {
         return;
     }
     foreach (var ally in EntityManager.Heroes.Allies.Where(x => x.IsValidTarget(E.Range)))
     {
         var detectRange = ally.ServerPosition +
                           (args.End - ally.ServerPosition).Normalized() * ally.Distance(args.End);
         if (detectRange.Distance(ally.ServerPosition) > ally.AttackRange - ally.BoundingRadius)
         {
             continue;
         }
         {
             if (!args.SData.IsAutoAttack())
             {
                 if (CCDataBase.IsCC_SkillShot(args.SData.Name) &&
                     (SpellMenu["Shield" + ally.ChampionName].Cast <CheckBox>().CurrentValue))
                 {
                     E.Cast(ally);
                 }
             }
             if (CCDataBase.IsCC_NonSkillShot(args.SData.Name))
             {
                 if (ally.Distance(args.End) < 365 &&
                     (SpellMenu["Shield" + ally.ChampionName].Cast <CheckBox>().CurrentValue))
                 {
                     E.Cast(ally);
                 }
             }
         }
     }
 }
Ejemplo n.º 2
0
        protected override void Volatile_ProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
        {
            if (sender.NetworkId == Player.NetworkId && args.Slot == SpellSlot.E)
            {
                LastE = Now;
                Chat.Print("Now: " + Now);
                Chat.Print("Last E: " + LastE);
            }
            if (sender.Type != Player.Type || !W.IsReady() || !sender.IsEnemy ||
                !SpellMenu["wtd"].Cast <CheckBox>().CurrentValue)
            {
                return;
            }

            if (!args.SData.IsAutoAttack())
            {
                if (CCDataBase.IsCC_SkillShot(args.SData.Name))
                {
                    if (Player.HealthPercent < SpellMenu["wtdhp"].Cast <Slider>().CurrentValue)
                    {
                        W.Cast();
                    }
                }
                if (CCDataBase.IsCC_NonSkillShot(args.SData.Name))
                {
                    if (Player.HealthPercent < SpellMenu["wtdhp"].Cast <Slider>().CurrentValue)
                    {
                        W.Cast();
                    }
                }
            }
        }