public override void SendMessage(byte[] buffer, int bufferLength) { int num = 0; ushort num2 = oldestUnacked; while (PacketIO.SequenceLessThan(num2, sequence)) { if (sendBuffer.Exists(num2)) { num++; } num2 = (ushort)(num2 + 1); } if (num == sendBuffer.Size) { ByteBuffer byteBuffer = ObjPool <ByteBuffer> .Get(); byteBuffer.SetSize(bufferLength); byteBuffer.BufferCopy(buffer, 0, 0, bufferLength); messageQueue.Enqueue(byteBuffer); } else { ushort val = sequence++; BufferedPacket bufferedPacket = sendBuffer.Insert(val); bufferedPacket.time = -1.0; int variableLengthBytes = getVariableLengthBytes((ushort)bufferLength); bufferedPacket.buffer.SetSize(bufferLength + 2 + variableLengthBytes); using (ByteArrayReaderWriter byteArrayReaderWriter = ByteArrayReaderWriter.Get(bufferedPacket.buffer.InternalBuffer)) { byteArrayReaderWriter.Write(val); writeVariableLengthUShort((ushort)bufferLength, byteArrayReaderWriter); byteArrayReaderWriter.WriteBuffer(buffer, bufferLength); } bufferedPacket.writeLock = false; } }
public ushort SendPacket(byte[] packetData, int length, byte channelID) { if (length > config.MaxPacketSize) { throw new ArgumentOutOfRangeException("Packet is too large to send, max packet size is " + config.MaxPacketSize + " bytes"); } ushort num = sequence++; ushort ack; uint ackBits; lock (receivedPackets) { receivedPackets.GenerateAckBits(out ack, out ackBits); } SentPacketData sentPacketData = sentPackets.Insert(num); sentPacketData.time = time; sentPacketData.packetBytes = (uint)(config.PacketHeaderSize + length); sentPacketData.acked = false; if (length <= config.FragmentThreshold) { byte[] buffer = BufferPool.GetBuffer(2048); int num2 = PacketIO.WritePacketHeader(buffer, channelID, num, ack, ackBits); int arg = length + num2; Buffer.BlockCopy(packetData, 0, buffer, num2, length); config.TransmitPacketCallback(buffer, arg); BufferPool.ReturnBuffer(buffer); } else { byte[] buffer2 = BufferPool.GetBuffer(10); int num3 = 0; try { num3 = PacketIO.WritePacketHeader(buffer2, channelID, num, ack, ackBits); } catch { throw; } int num4 = length / config.FragmentSize + ((length % config.FragmentSize != 0) ? 1 : 0); byte[] buffer3 = BufferPool.GetBuffer(2048); int num5 = 0; byte b = 1; b = (byte)(b | (byte)((channelID & 3) << 6)); for (int i = 0; i < num4; i++) { using (ByteArrayReaderWriter byteArrayReaderWriter = ByteArrayReaderWriter.Get(buffer3)) { byteArrayReaderWriter.Write(b); byteArrayReaderWriter.Write(channelID); byteArrayReaderWriter.Write(num); byteArrayReaderWriter.Write((byte)i); byteArrayReaderWriter.Write((byte)(num4 - 1)); if (i == 0) { byteArrayReaderWriter.WriteBuffer(buffer2, num3); } int num6 = config.FragmentSize; if (num5 + num6 > length) { num6 = length - num5; } for (int j = 0; j < num6; j++) { byteArrayReaderWriter.Write(packetData[num5++]); } int arg2 = (int)byteArrayReaderWriter.WritePosition; config.TransmitPacketCallback(buffer3, arg2); } } BufferPool.ReturnBuffer(buffer2); BufferPool.ReturnBuffer(buffer3); } return(num); }